Trying to optimize a falling sand simulation and I'm implementing optimizations that the noita devs talked about in their GDC talk. At around 10:45 th ...
Trying to optimize a falling sand simulation and I'm implementing optimizations that the noita devs talked about in their GDC talk. At around 10:45 th ...
I'm attempting to create an animation that shows a box bouncing off the edges of the screen. And, I'm attempting to accomplish this using time-based a ...
I wrote an Activity which shows only one custom view. The view is simple, draw a random color and invalidate a smaller region, and draw a random colo ...
Algorithm for finding the fewest rectangles to cover a set of rectangles without overlapping Nice explanation, Gareth. What I am trying to figure out ...
I currently work in a customer assignment related to performance problems in a WPF rich client LOB application. The problem is that the application r ...
I am developing an RDP client application using android-V11. Server: The screen is divided into 4 parts and sending the image data in byte[], left,to ...
I am capturing the screen using robot.screenCapture() and frame bufferedImage1. Again I am capturing desktop screen and frame bufferedImage2. Could p ...
I have a raspberry pi and have loaded the latest standalone from raspbmc.com. When using XBMC, I see that the CPU usage is always above 90%. After loo ...
Basically I'm drawing a lot of transparent JPanels; profiling shows that most time is spent in Component.paint(). It would be possible to optimize thi ...
I'm looking for an algorithm here, independent of specific programming language. The problem: We have a 2-dimensional display area (think simple ...
Where may one find references on implementing an algorithm for calculating a "dirty rectangle" for minimizing frame buffer updates? A display model th ...