I have an Android app which was developed on Unity. Can I pusblish it to Google Play without IL2CPP? (It works incorrectly when it is built with IL2CP ...
I have an Android app which was developed on Unity. Can I pusblish it to Google Play without IL2CPP? (It works incorrectly when it is built with IL2CP ...
I am new to Unity development, so this is totally unexpected behavior for me that I have no idea how to deal with. My application runs perfectly on A ...
unity version: 2021.3.8f1 I exported the Unity game as Android Library and keeping the build in Android Studio. Case 1: IL2CPP Code Generation optio ...
guys. So, the issue is, when I'm trying to make an IL2CPP build, I recieve this: I've been searching for an answer to this issue, but the fact it ...
I have changed my serialization to DataContracts but now I am having problem with a specific class. It works fine on my Mac, but not on my android dev ...
I am developing an application for the HoloLens 2 with Unity. I am still very confused how to connect the UWP environment and the .NET API. I want to ...
I have the following code structure as example: The problem is System.Type.GetType("Character") will return any Nested class named Character instea ...
I have created an app in unity to load asset bundles. When I load asset bundles, game objects with rigid body components and isGravity is off are work ...
I tried to use OpenFileDialog in System.Windows.Forms, but when I switch the project build type from Mono to IL2CPP, it doesn't work anymore. In IL2CP ...
My code: But il2cpp report 'System.Text.Json.Serialization.Converters.DictionaryOfTKeyTValueConverter3[[System.Collections.Generic.Dictionary2[[Sys ...
For some reason, I'm getting build errors. I was be able to build my project clearly with mono. I'm trying to build the project with IL2CPP now and ge ...
I've created a class that inherits from List to be used on my Unity-firebase project porpouses. The interfaces are the following ones (basically fu ...
I am trying to use GameObject.FindObjectsOfTypeAll() in UnityEngine and it is asking for an Il2Cpp class, and if i do GameObject.FindObjectsOfTypeAll( ...
I am trying to make protobuf-net work with Unity. From the lot of research I've done the last days, it seems to be complicated to get both to work fin ...
I run assetbundle in Mono Build animation is working properly(it's working fine in editor also) when I create IL2CPP build then load assetbundle anima ...
I can't build Android. Exception: C:\Program Files\Unity\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe did not run properly! Exception: C:\Pr ...
I'm practice to reverse engineering a il2cpp unity project Things I done: get the apk using Apktool to extract files open libunity.so with Gh ...
error : use : Unity 2021.1.9f1 -> ndk r21d Visual Studio Community 2019 16.10.0 GoogleMobileAds-v6.0.0.unitypackage android studio 4.2 ...
How can i fix this problem? Along with MONO, everything is going well My Unity version is 2021.1.9f1 I was trying to build a project into a apk fil ...
I am using Il2CppInspector to generate scaffolding for a Unity game. I am able to convert System.String (app::String in Il2CppInspector) to std::strin ...