I've tried inputting: https://<username>@github.com/<username>/<repo> + access token https://<username>@github.com/<u ...
I've tried inputting: https://<username>@github.com/<username>/<repo> + access token https://<username>@github.com/<u ...
The following command was aborted: I would like to resume this download without checking the server for every file that I've already downloaded. I ...
I tried to create a simple light reflection model in HTML, JavaScript and CSS. I had just created the UI till now, and encountered an error. When I mo ...
There is a camera represented by a quaternion [w, x, y, z] associated with a position [x, y, z]. The camera is looking at a mirror (plane) defined as ...
My collaborators are running a Gitlab repository. My own code in Github needs to access one of the files in that repository. For various reasons I nee ...
I am plotting max_temperature (mean_tmax) against rainfall (mean_rain) in a mirrored barplot: max temp displayed upwards, rain values downwards on the ...
I want to download part of this site: coinmarketcap.com It has table of coins with pagination about 95 pages. I want to download single page for eac ...
I've got a repository in a partition almost full. It have been wget -m(mirroring) with an ftp server. Now it is full my local repository and I have to ...
Hello? I try to do change scene while I use Mirror Network. Firstly, this is a picture that my projects' scene structure and describe what I want to ...
Hello? I'm studying the MIRROR Network Now. enter image description here However, I have a problem about getting other player's value. This image ex ...
Dear friends in Stack overflow, I have problems in combining these two scripts in my virtual Keyboard project. The project is based on Python 3 and Op ...
I have two problems to solve. The first is error CS0115: 'NetworkManagerSample.OnServerDisconnect(NetworkConnection)': no suitable method found to ove ...
I have the following piece of code in Unity C#. I'm receiving the following two error The type 'Notification' must be a non-nullable value type in or ...
I'm quite new to Mirror. Let me try to explain my setup and problem: On client-side, player spawn multi-gameobject and select the only one which he w ...
I'm following a tutorial video for setting up a lobby for players to host and join a game and I've been getting these errors: I have included usi ...
I'm currently trying to create a multiplayer game using mirror! So far I've been successful in creating a lobby and set up a simple character model wi ...
In my Network Behavior script, I am trying to use a Scriptable Object(Block) to get a prefab to Instantiate. I have this function. Whenever I run i ...
I am new to Mirror and facing this problem: In my board game I want to create some tokens when a client connects. This works fine with the first one, ...
I want to make a team vs team game using mirror in Unity. This game goes by rounds, so once one team eliminates the members of the other team, the wi ...
I use Unity 2020.3.30f1 and Mirror 65.0.0. In "Build Setting", I build and run server by checking "Server Build" then "Click and Run" button. In Unit ...