I made a game with unity. Now I am make it online with darkrift2, Darkrift gave me a server, I need to put it to rented cloud server. I want access ho ...
I made a game with unity. Now I am make it online with darkrift2, Darkrift gave me a server, I need to put it to rented cloud server. I want access ho ...
I am making a 1 vs 1 game matching system with the help of realtime database. When user sign in, it will generate a record in users table. When there ...
I am making a beginner online multiplayer Tic Tac Toe game which runs on local server. I am having 2 issues with my code.I have divided my game folder ...
* I can't figure out why I get the following error on my console: "Cannot read property 'style' of null" on line 216(near the bottom, I have put a com ...
what I'm trying to develop is a kind of online minigame, but I'm stuck on the zoom part. In my case there will be an html image with scattered eggs wh ...
Hi I'm trying to create an html quiz game with canvas, but I'm new to this thing and I didn't find any documentation to this particular thing. Game s ...
I am a newbie in node.js and socket.io. So I made a small project and tested some things with a small real-time chat, which works very nice. But I ask ...
I am currently working on a Javascript multiplayer game. When users want to play, they enter a waiting room where they wait for players to play with. ...
So, I've been looking into online games and I was wondering how they managed to have such a fast, seemingly constant connection to the server. I've al ...
Why do Unity game developers implement server by themselves instead of using unity built-in NetworkManager? It seems like multi online games can easi ...
I am making a game where to players play together in a game through internet,so i wanted to check to see if one of them left the game so i notify the ...
I am creating an online game that required a signup. I am using a google form for the sign up and a google spreadsheet to store the data. I also have ...
I'm playing around with websockets using socket.io. I've made a chat room, but I want to make a real time game. The socket.io docs say that any data t ...
hi and firstly sry for my english ... i newly start creating a multiplayer game with unity i download unity master server and facilitator from here an ...
In online multiplayer games where the world around you changes frequently (user gets updates from the server about that) - how many alive connections ...
This is an online game and I was paid to implement a game event, which is a Player versus Player game system. In my design I have a server side class ...
I need help identifying the following technique. Is a lengthy read so please try to follow. My question is if this is a known standard, does it have a ...
I am trying to create an online board game using Play framework. This is my first such application. It is important to have good response time for the ...
I'm wondering about meteor reactivity and I have an idea about one online game like slither.io. Can I create online game because meteor optimistic UI ...
So I'm working on the networking system for a project of mine (A game, if such information is relevant.) I'm using tcpip v6 and I've decided on basica ...