i created a material with shadergraph and want to assign it as skybox material. Now i got the problem, that, if i assign it to the environment -> s ...
i created a material with shadergraph and want to assign it as skybox material. Now i got the problem, that, if i assign it to the environment -> s ...
I have a image: The upper part of this image, which alpha value is 1 (or 255 in RGBA) The lower part of this image, which alpha value is 0.3, I used ...
I started using shader graph and created one shader, then I tried building my game however I get this error: I tried creating new project, copying ...
About a week ago I opened shader graph in one of my projects when I noticed the connections between nodes are just gone (like shown in the image). The ...
I have a shadergraph where I pass position of gameobject as a value. Below is the code I tried for that but I get NullReferenceException. Please, h ...
I don't understand why the _Positions property of ComputeShader was given as a parameter of material.SetBuffer. I thought SetSomething(property, valu ...
I want to create a shader that will grab a pixel color by the object position Basically Texture2D.GetPixel(transform.position.x,transform.position.z) ...
I've had an issue with normal maps not behaving correctly in my custom shader and finally managed to find the cause. It turns out it was the way UV of ...
I'm creating a custom lighting shader using the Unity Shader Graph and I want to add support for normal maps. I've read a bit and from what I understa ...
When making a shader graph with HDRP and ray tracing 2021LTS, using the node Normal From Height, i got this error : How to implementation alternati ...
My game uses very low-poly models for most of its geometry, and my current outline shader, which inverts normals and "scales up" the material, doesn't ...
Let's say I have a sphere with a certain rotation and a texture on it. Is there a way to have a material on a different sphere with that same texture, ...
How to make a cubemap shader for a skybox in a shader graph? My shader is on the screenshot, but it does not work. I couldn't find a solution on the i ...
this The problem is that you can see behind the scenes in transparent state. my project view forward view right As you can see, all bones are alr ...
I need to get the actual size of the object within shader graph. I currently only have the Object > Scale node or the option of manually setting th ...
there! I've used Unlit Shader Graph to make this skybox, and it looks mostly fine, but there is that annoying seam in the sky I don't know how to fix. ...
I am trying to make a list of gameObjects disappear when the player enters a room, the best way I could think about doing it, was changing the materia ...
Since I updated unity's universal render pipeline I can't find the definition parameter for the boolean property in shader graph. I want to set the pa ...
i am trying to make a glow shader but. when i add that _MainTex property this happens:- shaded shaded wireframe I tried changing the mesh type to fu ...
I am creating my first shader using the the Shader Graph, and I am seeing weird behaviour with my vertex positions when I have several objects in the ...