繁体   English   中英

如何将RevMob与LibGdx集成

[英]How do I Integrate RevMob with LibGdx

我找到了与Android.But集成的RevMob文档,因为我使用LibGDX作为我的框架我完全不知道怎么做。我确实找到了一种集成AdMob的方法。 但这是一个横幅广告,我希望全屏RevMob添加。 以下是RevMob Docs的链接。有人请简要告诉我如何在LibGDX中实现它?

尝试在主LibGDX项目中创建一个接口,并在你的Android项目中实现它像这样....

import android.content.Context;
import android.util.Log;

import com.revmob.RevMob;
import com.revmob.RevMobAdsListener;
import com.revmob.ads.fullscreen.RevMobFullscreen;

public class RevMobDisplay implements AdInterface{

        public RevMobAdsListener listener;
        private RevMobFullscreen fullscreen;


        private MainActivity activity;
        private RevMob revmob;

        public RevMobDisplay(MainActivity mainActivity){
        this.activity = mainActivity;
        revmob = RevMob.start(activity);

        //UNCOMMENT THIS CODE AFTER YOU HAVE PUBLISHED YOUR GAME LIVE
        //USE WHILE TESTING YOUR GAME DURING DEVELOPMENT
        revmob.setTestingMode(RevMobTestingMode.WITH_ADS);

        listener = new RevMobAdsListener() {
        @Override
        public void onRevMobAdDisplayed() {
            Log.i("[RevMob]", "onAdDisplayed");
        }

        @Override
        public void onRevMobAdReceived() {
            Log.i("[RevMob]", "onAdReceived");
        }

        @Override
        public void onRevMobAdNotReceived(String message) {
            Log.i("[RevMob]", "onAdNotReceived");
        }

        @Override
        public void onRevMobAdDismiss() {
            Log.i("[RevMob]", "onAdDismiss");
            fullscreen.hide();
        }

        @Override
        public void onRevMobAdClicked() {
            Log.i("[RevMob]", "onAdClicked");
            revmob.openAdLink(activity, "6753b82ad690ad146c233a6d",this);
        }
    };
          // Pre-load it without showing it
           fullscreen = revmob.createFullscreen(activity, "6753b82ad690ad146c233a6d", listener); 
           revmob.setTimeoutInSeconds(5);
           }


        @Override
        public void showAds(boolean show) {
                if(show){
                        if(fullscreen == null)
                        fullscreen = revmob.createFullscreen(activity, "6753b82ad690ad146c233a6d", listener);
                        fullscreen.show();
                }
                else{
                        fullscreen.hide();
                }          
        }
}

现在您已经实现了所有内容......将Main Project的默认构造函数更改为类似的内容

initialize(new MyGame(new RevMobDisplay(this)), cfg); 

现在,只要您希望通过致电在游戏中展示广告,就可以轻松展示广告

MyGame.revmobAdInterface.showAds(true);

在这里找到有关将revmob与libgdx集成的详细教程

http://digitalwolfstudio.in/integrating-revmob-with-libgdx

暂无
暂无

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM