[英]Reduce Unity game iOS app size
在我的编辑器日志中,我具有以下信息。 当我构建到iOS,然后存档并上传到testflight时,我的构建是175MB。 75 MB是否不包括.dll? 如何找到这些.dll的大小以尝试消除较大的.dll?
Textures 53.0 mb 70.4%
Meshes 5.7 mb 7.6%
Animations 249.3 kb 0.3%
Sounds 10.1 mb 13.5%
Shaders 60.9 kb 0.1%
Other Assets 486.9 kb 0.6%
Levels 750.7 kb 1.0%
Scripts 613.1 kb 0.8%
Included DLLs 4.1 mb 5.4%
File headers 248.2 kb 0.3%
Complete size 75.2 mb 100.0%
Mono dependencies included in the build
Dependency assembly - Boo.Lang.dll
Dependency assembly - Mono.Security.dll
Dependency assembly - System.Core.dll
Dependency assembly - System.dll
Dependency assembly - mscorlib.dll
Dependency assembly - UnityEngine.Advertisements.dll
Dependency assembly - UnityEngine.UI.dll
Dependency assembly - UnityEngine.Networking.dll
Dependency assembly - UnityEngine.Analytics.dll
Dependency assembly - GETween.dll
Dependency assembly - Assembly-CSharp-firstpass.dll
Dependency assembly - Assembly-CSharp.dll
Dependency assembly - Assembly-UnityScript.dll
http://forum.unity3d.com/threads/unity-5-3-x-build-size-increase-faq.383533/
应用程序的大小取决于iOS使用的新系统。 基本上,您有一个(32-64位)两个应用程序,还有一些额外的信息和一些未压缩的数据。
一旦上传到AppStore,Apple就会进行修剪和适当的工作,然后您才能看到应用程序的实际大小。
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