生成相對於 position 的游戲對象,另一個游戲對象的寬度和長度? [英]Spawning gameobjects relative to the position, width and length of another gameobject?
如何使用玩家的相機正確獲取另一個游戲對象的 position 相對於玩家的 position 的角度 [英]How to properly get angle of another GameObject's position relative to player's position with the player's camera in account
使gameObject成為gameObject的子項,該子項位於按鈕的位置 [英]Make gameObject child of the gameObject which is at the position of the button