[英]Draw a filled rectangle with a changeable size
我正在嘗試編寫一個代碼,該代碼在拖動鼠標時繪制大小可變的填充矩形。 當我運行此代碼時,它會給我一個空白窗口。 每當我按下並拖動時,它都不會繪制任何內容。 這段代碼有什么問題?
import java.awt.Color;
import java.awt.Container;
import java.awt.FlowLayout;
import java.awt.Point;
import java.awt.event.MouseEvent;
import javax.swing.JFrame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.geom.Rectangle2D;
public class pr2 extends JFrame implements MouseListener, MouseMotionListener
{
Container cp;
Point p1;
Point p2;
Rectangle2D rectangle;
public pr2 (String Name)
{
super (Name);
setLayout(new FlowLayout ());
setBackground(Color.LIGHT_GRAY);
setSize(500, 500);
setVisible(true);
setResizable(false);
setDefaultCloseOperation(EXIT_ON_CLOSE);
cp = getContentPane ();
addMouseListener(this);
}
public boolean isPointTwoInQuadOne(Point p1, Point p2)
{
return p1.x >= p2.x && p1.y >= p2.y;
}
public boolean isPointTwoInQuadTwo (Point p1, Point p2)
{
return p1.x <= p2.x && p1.y >= p2.y;
}
public boolean isPointTwoInQuadThree(Point p1, Point p2)
{
return p1.x <= p2.x && p1.y <= p2.y;
}
public boolean isPointTwoInQuadFour (Point p1, Point p2)
{
return p1.x >= p2.x && p1.y <= p2.y;
}
public void paintComponent(Graphics g)
{
g.setColor(Color.BLACK);
super.paintComponents(g);
Graphics2D g2 = (Graphics2D)g;
if (rectangle != null)
{
g2.fill(rectangle);
}
}
@Override
public void mousePressed(MouseEvent e)
{
p1 = e.getPoint();
rectangle = new Rectangle2D.Double(p1.x, p1.y, p1.x - p1.x, p1.y - p1.y);
}
@Override
public void mouseDragged(MouseEvent e)
{
p2 = e.getPoint();
if (isPointTwoInQuadOne(p1, p2))
{
rectangle.setRect(p2.x, p2.y, p2.x, p1.y);
repaint();
}
else if (isPointTwoInQuadTwo(p1, p2))
{
rectangle.setRect(p1.x, p2.y, p2.x - p1.x, p1.y - p2.y);
repaint();
}
else if (isPointTwoInQuadThree(p1, p2))
{
rectangle.setRect(p1.x, p1.y, p2.x - p1.x, p2.y - p1.y);
repaint();
}
else if (isPointTwoInQuadFour(p1, p2))
{
rectangle.setRect(p2.x, p1.y, p1.x, p2.y);
repaint();
}
}
@Override
public void mouseClicked(MouseEvent e) { }
@Override
public void mouseReleased(MouseEvent e) { }
@Override
public void mouseEntered(MouseEvent e) { }
@Override
public void mouseExited(MouseEvent e) { }
@Override
public void mouseMoved(MouseEvent e) { }
}
從顯而易見的開始
JFrame
沒有paintComponent
方法(您正在調用super.paintComponents
<-注意's',這通常是一個壞主意 MouseListener
添加到框架中,如果其上方的子組件也已注冊有MouseListener
,則可能不會收到鼠標事件的通知,此外,您還想添加MouseMotionListener
意見建議:
JPanel
擴展,覆蓋它的paintComponent
方法,確保添加了@Override
注解(如果您嘗試覆蓋一個未由父類實現的方法,則會引發編譯器錯誤)並調用super.paintComponent
MouseListener
和MouseMotionListener
。 JFrame
的實例
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