简体   繁体   English

带键的移动物体留下痕迹

[英]Moving Object with Keys Leaves a Trail

In my Java game, I have a player class which has a BufferedImage assigned to it from a sprite sheet. 在我的Java游戏中,我有一个玩家类,该类具有一个从Sprite表分配的BufferedImage。 I've just added in KeyAdapters and KeyListeners which just move the player around the screen. 我刚刚添加了KeyAdapters和KeyListeners,它们只是在屏幕上移动播放器。 However, when I do this, it leaves behind a trail of the image. 但是,当我这样做时,它留下了图像的痕迹。

private void render() {
    BufferStrategy bs = this.getBufferStrategy();
    if(bs == null) {
        createBufferStrategy(3);
        return;
    }
    Graphics g = bs.getDrawGraphics();

    p.render(g); //p is the player object

    g.dispose();
    bs.show();
}

public static void main(String[] args) {
    Game game = new Game();
    game.setPreferredSize(new Dimension(WIDTH * SCALE, HEIGHT * SCALE));
    game.setMinimumSize(new Dimension(WIDTH * SCALE, HEIGHT * SCALE));
    game.setMaximumSize(new Dimension(WIDTH * SCALE, HEIGHT * SCALE));

    JFrame frame = new JFrame(game.TITLE);

    frame.add(game);

    frame.pack();
    frame.setLocationRelativeTo(null);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setResizable(false);
    frame.setVisible(true);

    game.start();

}

If I understand correctly, your issue might be that you have a background that seems like it keeps the last drawn things in it. 如果我理解正确,那么您的问题可能是您的背景看起来像是在保留最后绘制的内容。

So I think that you need to re-paint the background when you move the image .. 因此,我认为您在移动图像时需要重新绘制背景..

Here is a reference to Graphics basics in Java with simple exampels 这是通过简单的示例参考 Java中的Graphics基础

Hope this helps 希望这可以帮助

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM