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从IOS中的3D建模开始

[英]Start with 3D modeling in IOS

I am new to 3D modeling. 我是3D建模的新手。 I have a request to show 3D model in iPad. 我有一个要求在iPad中显示3D模型的请求。 I have been reading and searching about this and found some out of date discussion about this, and nothing conclusive. 我一直在阅读和搜索有关此内容的信息,发现其中有些过时的讨论,没有定论。 I wish to display 3D (probably .obj file) model so the use will be able rotate it. 我希望显示3D(可能是.obj文件)模型,以便使用时可以旋转它。 Can you please give me points where to start. 您能给我几点起点吗? OpenGL? OpenGL? Unity? 统一? Cocos? 可可? I have read this post: 我读了这篇文章:

Want to display a 3D model on the iPhone: how to get started? 想要在iPhone上显示3D模型:如何开始?

But its from 2009, in app development time it is ancient... Maybe there is some thing new in this area. 但是从2009年开始,在应用程序开发时就已经很古老了……也许在这一领域有些新事物。

You can use http://nineveh.gl/ 您可以使用http://nineveh.gl/

For implementing 3d objects in your view. 用于在视图中实现3d对象。

here's some links from a little bit of research 这是一些研究的一些链接

How to convert Blender blend (or obj) file to Qualcom Vuforia .h file 如何将Blender Blend(或obj)文件转换为Qualcom Vuforia .h文件

http://arstechnica.com/civis/viewtopic.php?f=20&t=66592 http://arstechnica.com/civis/viewtopic.php?f=20&t=66592

http://iphonedevelopment.blogspot.com/2009/06/using-3d-models-from-blender-in-opengl.html http://iphonedevelopment.blogspot.com/2009/06/using-3d-models-from-blender-in-opengl.html

these links provide nice information regarding your post, but as far as i can find, there are no concrete tutorials about doing this. 这些链接提供了有关您的帖子的不错的信息,但是据我所知,还没有关于此操作的具体教程。 You might need to build a 3D model in another program that you are more familiar with to get the concepts down and then try to mimic it in ios 您可能需要在您更熟悉的另一个程序中构建3D模型,以简化概念,然后尝试在ios中模拟它

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