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比赛未在使用nextpeer的多人cocos2dx游戏中结束

[英]Tournament not ending in multiplayer cocos2dx game using nextpeer

I have successfully integrated nextpeer in my game and its working fine. 我已成功将nextpeer集成到我的游戏中,并且工作正常。 I can log in with facebook, connect with my friends and play. 我可以登录Facebook,与朋友联系并玩。 However when the match ends, it keeps stating in "Your matches" tab that there are still 2 days left to play and is showing my score and my friends'. 但是,比赛结束后,它会一直在“您的比赛”标签中指出还剩2天的比赛时间,并显示我的得分和我的朋友们的得分。 Shouldn't this tournament have ended since I called and it is a game controlled tournament? 自从我打电话以来,这场比赛不应该结束吗?这是一场比赛控制的比赛吗?

CCNextpeer::getInstance()->reportControlledTournamentOverWithScore((int)_score); CCNextpeer :: getInstance()-> reportControlledTournamentOverWithScore((int)_score);

How do I end this match without the time thats shown above. 我如何在没有上述时间的情况下结束这场比赛。 Also the leaderboard isnt updating. 排行榜也不会更新。 When and how does the leaderboard update. 排行榜何时以及如何更新。 There isn't much information about it on next peers integration manuals. 在下一个同行集成手册中,关于此的信息并不多。

Thanks 谢谢

I guess you are talking about the match time between Facebook friend. 我猜您在谈论Facebook朋友之间的比赛时间。 Nextpeer's default is 72 hours per match with a friend. Nextpeer的默认值是每次与朋友比赛72小时。 You can customize that in our dashboard settings. 您可以在我们的信息中心设置中对其进行自定义。 For more, read here https://nextpeer.atlassian.net/wiki/display/DEV/iOS#iOS-FacebookmatchTimeToLive . 有关更多信息,请在这里阅读https://nextpeer.atlassian.net/wiki/display/DEV/iOS#iOS-FacebookmatchTimeToLive

Our support team can assist you with the configuration. 我们的支持团队可以协助您进行配置。 Feel free to contact them with any question, support[at]nextpeer[dot]com. 如有任何问题,请随时与他们联系,网址为support [nextpeer]。

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