[英]Character stuck on a tile unity3d
I have no idea what to say, but I have this image which shows how the character is stuck, the character gets stuck when I try to jump couple times, character is not falling.我不知道该说什么,但我有这张图片显示了角色是如何被卡住的,当我尝试跳跃几次时角色卡住了,角色没有跌倒。
if I jump 1 more time, the character jumps and drops to the ground如果我再跳 1 次,角色就会跳到地上
Here is movement code (didn't want to paste it here cuz it is kind of big)这是运动代码(不想在这里粘贴,因为它有点大)
oh and btw this is 2.5d game, 2d in a 3d engine哦,顺便说一句,这是 2.5d 游戏,2d 在 3d 引擎中
Maybe you are stuck on a subpixel?也许你被困在一个子像素上?
What about the "GroundCheck Transform"? “GroundCheck 转换”怎么样? I don't see why it's a separate transform, is it a child of the player?
我不明白为什么它是一个单独的变换,它是玩家的孩子吗?
try to add a box collider to the image..尝试在图像中添加一个盒子对撞机..
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.