[英]What is Khronos EGL and where can I find an open source implementation?
http://www.khronos.org/egl/ http://www.khronos.org/egl/
Is EGL a windowing and input framework for OpenGL like GLFW, SDL or GLUT? EGL是OpenGL的窗口和输入框架,例如GLFW,SDL或GLUT吗? Is there a complete implementation yet? 是否有完整的实施方案?
My understanding is that it replaces the platform-specific WGL / AGL / GLX calls with a cross-platform set. 我的理解是,它用跨平台集代替了特定于平台的WGL / AGL / GLX调用。
I haven't run across any complete free implementations, though there appear to be some hacks out there if you dig a bit. 我还没有遇到任何完整的免费实现,但是如果您稍作研究 ,这里似乎会有一些骇客 。
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.