Working on a C# wrapper for a native (C) library. I have the following function prototype in the native library:
typedef struct _NativeObj * NativeObj;
typedef struct AnotherNativeObj * AnotherNative;
__declspec(dllimport) NativeObj createNativeObj (
AnotherNative * anotherNative,
FirstCallback firstCallback,
void * firstOpaque,
SecondCallback secondCallback,
void * secondOpaque,
ThirdCallback thirdCallback,
void * thirdOpaque,
const char * firstString,
const char * secondString,
const char * thirdString,
time_t timeout,
char * fourthString,
int firstInt,
int secondInt,
int thirdInt,
int fourthInt,
char * fifthString,
int fifthInt,
char * sixthString);
This is the declaration in the C# code:
public delegate int ThirdCallbackDelegate(...);
public const uint NO_TIMEOUT = 0;
private uint timeout = NO_TIMEOUT;
private string fourthString;
private uint firstInt = 0;
private bool secondInt = false;
private bool thirdInt = true;
private bool fourthInt = true;
private string fifthString;
private bool fifthInt = false;
public string sixthString { get; set; }
[DllImport("path\\to.dll", CallingConvention=CallingConvention.Cdecl)]
public static extern IntPtr createNativeObj(
IntPtr anotherNative,
FirstCallbackDelegate firstCallback,
IntPtr firstOpaque,
SecondCallbackDelegate secondCallback,
IntPtr secondOpaque,
ThirdCallbackDelegate thirdCallback,
IntPtr thirdOpaque,
string firstString,
string secondString,
string thirdString,
int timeout,
string fourthString,
int firstInt,
int secondInt,
int thirdInt,
int fourthInt,
string fifthString,
int fifthInt,
string sixthString);
And the logic behind the parameters:
IntPtr myOpaque = createNativeObj(IntPtr.Zero,
null,
IntPtr.Zero,
null,
IntPtr.Zero,
thirdCallbackDelegate,
IntPtr.Zero,
firstString,
secondString,
thirdString,
(int)timeout,
fourthString,
(int)firstInt,
Convert.ToInt32(secondInt),
Convert.ToInt32(thirdInt),
Convert.ToInt32(fourthInt),
fifthString,
Convert.ToInt32(fifthInt),
sixthString);
At runtime, right at the native function's start, the values for the arguments after timeout are corrupted.
On Windows, using MS tools, and assuming that you did not define _USE_32BIT_TIME_T
, the time_t
type is 8 bytes wide. Which means you need to declare it as long
in your C# p/invoke code to match.
I suspect that your native library isn't using the __cdecl calling convention but something like __stdcall. In general it's best to not take any chances and enforce a calling convention at the native library level instead of letting the compiler or the project options determine it. Try this:
[DllImport("path\\to.dll", CallingConvention=CallingConvention.StdCall)]
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