What I currently have: There are red lines (errors) under the method fillArray and with its above if statement. Purpose is to create an array which will start with a button click and fill the array with random int ranging from 0 to 100
import java.awt.*; //imports data from library
import java.awt.event.*;
import javax.swing.*;
public class FinalArray extends JFrame implements ActionListener {
private JButton fill,
private JTextArea output;
public static void main(String[] args) { //creates window
FinalArray demo = new FinalArray();
demo.setSize(400,450);
demo.createGUI();
demo.setVisible(true);
}
private void createGUI() {
setDefaultCloseOperation(EXIT_ON_CLOSE);
Container window = getContentPane();
window.setLayout(new FlowLayout());
fill = new JButton("fill");//creates button
window.add(fill); //and text area
fill.addActionListener(this);
public void actionPerformed(ActionEvent event) {
Object source = event.getSource();
if (source == fill) {
BigArray.fill();
}
class BigArray {
private int [] array;
public void fillArray() {
for(int i = 0; i < array.length; i++) {
array.fill(array[i]=0);
}
Random = new Random(101);
watch the brackets '{' '}' I think you are missing one under actionPerformed
, BigArray
, and createGUI()
.
It can be helpful to code like this:
class myClass
{
int myInt;
public void setInt(int myInt)
{
this.myInt = myInt;
}
}
Each closing brace is below the starting brace.
The argument that you can pass to the constructor of Random
is the seed , not the range of the generated values. (The seed is some kind of initial value; if always use the same seed , the random generator will always generate the same number sequence).
If you want to get a random number within a certain range, use the method random.nextInt(int)
instead:
int a = random.nextInt(101); // returns a random value between 0 and 100
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.