How do I parse the result from a color dialog so that I can set the color of a brush to its value?
This is what I have and what I want to do.
let b = Brushes.Black
btnColor.Click.Add(fun _ ->
ColorDialog.ShowDialog() (* Here I want to set the selected color to my brush b *) |> ignore )
I'll take a guess that you're talking about System.Windows.Forms
here.
open System.Drawing
open System.Windows.Forms
let getColorFromUser initialColor =
use dlg = new ColorDialog(Color = initialColor)
if dlg.ShowDialog() = DialogResult.OK then
dlg.Color
else
initialColor
// example with mutation
let mutable b = new SolidBrush(Color.Black)
b <- new SolidBrush(getColorFromUser(Color.Black))
See the Values docs for more info on mutable.
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