I am trying to make a server class and receive messages from client and from the received msgs i need to update the UI/form , i have text box in the form1 which i need to be updated Below is my server class
using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Threading;
//
/* Server Program */
using System.Net;
using System.Net.Sockets;
using System.ComponentModel;
namespace TCPConnectionExample
{
public class serv : Component
{
public String clientResponse = "";
public TcpListener myList;
public Socket s;
public IPAddress ipAd;
private Form1 form;
public serv (Form1 form)
{
this.form = form;
}
public serv()
{
}
public void Server()
{
try
{
//IPAddress ipAd = IPAddress.Parse("10.20.20.146");
//IPAddress ipAd = IPAddress.Parse("192.168.1.122");
IPHostEntry host;
string localIP = "?";
host = Dns.GetHostEntry(Dns.GetHostName());
foreach (IPAddress ip in host.AddressList)
{
if (ip.AddressFamily == AddressFamily.InterNetwork)
{
localIP = ip.ToString();
}
}
// use local m/c IP address, and
// use the same in the client
IPAddress ipAd = IPAddress.Parse(localIP);
System.Diagnostics.Debug.WriteLine("Success: ip of server is set");
/* Initializes the Listener */
//TcpListener myList = new TcpListener(ipAd, 8001);
TcpListener myList = new TcpListener(ipAd, 1024);
/* Start Listeneting at the specified port */
myList.Start();
System.Diagnostics.Debug.WriteLine("The server is running at port 1024...and server ip is " + ipAd);
System.Diagnostics.Debug.WriteLine("The local End point is :" +
myList.LocalEndpoint);
System.Diagnostics.Debug.WriteLine("Waiting for a connection.....");
s = myList.AcceptSocket();
Console.WriteLine("Connection accepted from " + s.RemoteEndPoint);
System.Diagnostics.Debug.WriteLine("Connection accepted from " + s.RemoteEndPoint);
recieveClientMSGS();
/* clean up & TO Close the TCP Socket */
// s.Close();
// myList.Stop();
// Form1 form1 = new Form1();
// form1.TCPResponse.Text = clientResponse;// add what the client send to to the richtextbox
// TCPResponse.Refresh();
}
catch (Exception e)
{
Console.WriteLine("Error..... " + e.StackTrace);
System.Diagnostics.Debug.WriteLine("Error..... " + e.StackTrace);
}
}
public void recieveClientMSGS()
{
System.Diagnostics.Debug.WriteLine("Waitng for client msgs...");
// From below Receieves the response from the client here aftr the connection is established
byte[] b = new byte[100];
int k = s.Receive(b);
Console.WriteLine("Recieved...");
System.Diagnostics.Debug.WriteLine("Recieved...");
for (int i = 0; i < k; i++)
{
System.Diagnostics.Debug.Write(Convert.ToChar(b[i]));
clientResponse = clientResponse + Convert.ToChar(b[i]).ToString();
}
System.Diagnostics.Debug.WriteLine("\n client send: " + clientResponse);
ASCIIEncoding asen = new ASCIIEncoding();
s.Send(asen.GetBytes("The string was recieved by the server."));
Console.WriteLine("\nSent Acknowledgement");
System.Diagnostics.Debug.WriteLine("\nSent Acknowledgement");
// form1.TCPResponse.Text = clientResponse;// add what the client send to to the richtextbox
// form1.TCPResponse.Refresh();
// form = new Form1();
this.form = new Form1();
//this.form.responseText.Text = "ui Text Goes Here 1";
//this.form.responseText.Refresh();
// this.form.AppendText("Hello World");
// this.form.SetSomething("dsfsdgvdsg sgvsd"); // USED TO UPDATE THE UI
this.form.UIThread(() => this.form.responseText.Text = "ui Text Goes Here");
this.form.UIThread(() => this.form.responseText.Refresh());
recieveClientMSGS();
}
}
}
How to update the UI form From this class , I am able to receive the client messages but the UI Not able to update i tried below
this.form = new Form1();
this.form.responseText.Text = "ui Text Goes Here 1";
this.form.responseText.Refresh();
Please help me how to update the the responseText in the Form1 From this class.
Also how to open the socket to recieve next message from client --for that i calls this method again- recieveClientMSGS() is that a correct way ?
Try this:
You can use Application.DoEvents()
for refreshing your GUI.
Fore more info you can refer this link:
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