简体   繁体   中英

Why does this server not outputting anything?

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>

int main()
{

int sock, newsock;
    struct sockaddr server_name = {AF_UNIX, "Fred"};
    socklen_t len=sizeof(struct sockaddr)+5;

    if( (sock=socket(AF_UNIX,SOCK_STREAM,0)) ==-1)
    {
        printf("error creating socket");
        return -1;
    }

    if( bind(sock,&server_name,len) != 0 ) //binding
    {

        printf("socket bind error ");
        return -1;
    }


   if(listen(sock,10)!=0)  //set sock to listen
   {
        printf("error listening");
        return -1;
   }

    printf("Waiting for connections....");

   while(1)
   {
        newsock=accept(sock, (struct sockaddr*)NULL, NULL);

        char temp[1000]="gggggg\n";
        write(newsock,temp,strlen(temp));

        write(newsock,temp,strlen(temp));
        close(newsock);

        sleep(1);

   }

return 0;
}

"Waiting for connections..." doesn't appear on my screen. What's the problem? I tried print function everywhere. Nothing shows up..What is the problem? I don't see that I closed stdout..Can anyone help? Thank you.

The standard output is line buffered by default. Your program outputs something without the new line and then enters the loop. You need to add a new line like this:

printf("Waiting for connections....\n");

For similar reasons, the error messages should be output to standard error, because it's not buffered.

fprintf(stderr, "error creating socket\n");

Firstly, you should add '\\n' add the end of log:"Waiting for connections....\\n", then the log cann't be buffered, and be outputted.

Secondly, your program is error, the correct program is like this:

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>

int main()
{

    int sock, newsock;
    struct sockaddr_un server_name;
    socklen_t len= sizeof(server_name);
    unlink("Fred");
    if( (sock=socket(AF_UNIX,SOCK_STREAM,0)) ==-1)
    {
        printf("error creating socket\n");
        return -1;
    }

    server_name.sun_family = AF_UNIX;
    strcpy(server_name.sun_path, "Fred");

    if( bind(sock,(struct sockaddr*)&server_name,len) != 0 ) //binding
    {

        printf("socket bind error \n");
        return -1;
    }


   if(listen(sock,10)!=0)  //set sock to listen
   {
        printf("error listening\n");
        return -1;
   }

   printf("Waiting for connections....\n");

   while(1)
   {
        newsock=accept(sock, (struct sockaddr*)NULL, NULL);

        char temp[1000]="gggggg\n";
        write(newsock,temp,strlen(temp));

        write(newsock,temp,strlen(temp));
        close(newsock);

        sleep(1);

   }

return 0;
}

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM