This source code splits a 4x4 array into an array of 2x2... How can I restore the value of the 2x2 array into a 4x4 array?
public class testmatriks {
private static Random generator = new Random();
public static void main(String[] args) {
double[][] mainArray = new double[4][4];
double[][] subArray = new double[2][2];
double[][] rubArray = new double[4][4];
int value;
for (int i = 0; i < mainArray.length; i++) {
for (int j = 0; j < mainArray[0].length; j++) {
value = generator.nextInt(255);
mainArray[i][j] = value;
System.out.print(mainArray[i][j] + " ");
}
System.out.println("");
}
System.out.println("\n");
System.out.println("pecah ke piksel 2x2 piksel");
for (int row = 0; row < (mainArray.length); row += 2) {
for (int column = 0; column < mainArray[0].length; column += 2) {
for (int k = 0; k < 2; k++) {
for (int l = 0; l < 2; l++) {
subArray[k][l] = mainArray[row + k][column + l] * 2;
System.out.print(subArray[k][l] + " ");
}
System.out.println(" ");
}
}
}
}
}
This picture illustrates what I want.
This is what you initially have in the 4x4 array:
[a 1 | b 1 | c 1 | d 1 ]
[a 2 | b 2 | c 2 | d 2 ]
[a 3 | b 3 | c 3 | d 3 ]
[a 4 | b 4 | c 4 | d 4 ]
This is what will be in the 2x2 array you created:
[2 * c 3 | 2 * d 3 ]
[2 * c 4 | 2 * d 4 ]
When you say to "restore", it is not clear where to place the values in this 4x4 array, so I will just go with the places in the 4x4 used to create the 2x2:
The code:
for (int r = 0; r < 2; r++) {
for (int c = 0; c < 2; c++) {
mainArray[r + 2][c + 2] = subArray[r][c];
}
}
This should be the content after the code runs:
[a 1 | b 1 | c 1 | d 1 ]
[a 2 | b 2 | c 2 | d 2 ]
[a 3 | b 3 | c 3 + c 3 | d 3 + d 3 ]
[a 4 | b 4 | c 4 + c 4 | d 4 + d 4 ]
For splitting the array into smaller chunks, here is what I came up with:
/**
* @param larger the larger array to be split into sub arrays of size chunksize
* @param chunksize the size of each sub array
* @precond chunksize > 0 && larger != null
* @throws ArrayIndexOutOfBoundsException, NullPointerException
*/
public static List<double[][]> chunks(double [][]larger, int chunksize) throws
ArrayIndexOutOfBoundsException, NullPointerException {
if (chunksize <= 0)
throw new ArrayIndexOutOfBoundsException("Chunks must be atleast 1x1");
int size = larger.length / chunksize * (larger[0].length / chunksize);
List<double[][]> subArrays = new ArrayList<>();
for (int c = 0; c < size; c++) {
double[][] sub = new double[chunksize][chunksize];
int startx = (chunksize * (c / chunksize)) % larger.length;
int starty = (chunksize * c) % larger[0].length;
if (starty + chunksize > larger[0].length) {
starty = 0;
}
for (int row = 0; row < chunksize; row++) {
for (int col = 0; col < chunksize; col++) {
sub[row][col] = larger[startx + row][col + starty];
}
}
subArrays.add(sub);
}
return subArrays;
}
I haven't tested it yet, but you can easily test it with the code you already have.
Sample usage: http://ideone.com/D5Tdgs
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