I have swf that expands to fullscreen:
stage.displayState = StageDisplayState.FULL_SCREEN;
The second I try to select local file, it's collapsing to NORMAL_SCREEN
file_mask = new FileFilter("Images: (*.jpeg, *.jpg, *.png, *.JPG)","*.jpeg; *.jpg; *.png; *.JPG");
local_file.browse([file_mask]);
Is it bug, or feature, or the way it used to be ???
import flash.net.*;
import flash.events.*;
import flash.display.*;
expand_btn.addEventListener(MouseEvent.CLICK, openApp)
function openApp(e:MouseEvent) {
stage.displayState = StageDisplayState.FULL_SCREEN;
}
file_btn.addEventListener(MouseEvent.CLICK, openApp2)
function openApp2(e:MouseEvent) {
var local_file:FileReference = new FileReference();
var file_mask:FileFilter = new FileFilter("Images: (*.jpeg, *.jpg, *.png, *.JPG)","*.jpeg; *.jpg; *.png; *.JPG");
local_file.browse([file_mask]);
}
Use fullscreen interactive.
stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE;
//Align top left of the stage.
stage.align = StageAlign.TOP_LEFT;
//align swf contents without scale.
stage.scaleMode = StageScaleMode.NO_SCALE;
and if you are embeding in browser add the below parameters.
<param name="allowFullScreenInteractive" value="true" />
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