As of now, I'm making a program with different screens that use the escape key to exit, but what happens is if I press escape in, lets say the option menu. And then I go into the game, which the game allows escape to exit out, it will automatically leave the game. If that makes sense. :), but, it seems like the escape key floats around in the input buffer, and I tried many ways to clear it but I can't find a way. Here is a part of my code.
int Controls()
{
// Allows us to get a key when pressed
int Key;
Key = _getch();
switch(Key)
{
// Number 27
case KEY_ESCAPE:
do code...
break;
}
return Key;
}
Try doing a
fflush(stdin);
whenever you transition to any new page. It clears the input stream.
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