Im trying to compile this example from the GLFW
webpage:
http://www.glfw.org/documentation.html
#include <GLFW/glfw3.h>
int main(void)
{
GLFWwindow* window;
/* Initialize the library */
if (!glfwInit())
return -1;
/* Create a windowed mode window and its OpenGL context */
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
if (!window)
{
glfwTerminate();
return -1;
}
/* Make the window's context current */
glfwMakeContextCurrent(window);
/* Loop until the user closes the window */
while (!glfwWindowShouldClose(window))
{
/* Render here */
/* Swap front and back buffers */
glfwSwapBuffers(window);
/* Poll for and process events */
glfwPollEvents();
}
glfwTerminate();
return 0;
}
Im using mingw32, and I downloaded the 32-bit windows binaries files from here http://www.glfw.org/download.html .
I put them in the respectives folders:
glfw3.dll
in C:\\Programming\\MinGW32\\bin
and a copy in my main.cpp
folder.
glfw3dll.a
and libglfw3.a
in C:\\Programming\\MinGW32\\lib
GLFW folder
with its .h files in C:\\Programming\\MinGW32\\include
To compile all I use this: g++ -lglfw3dll -lopengl32 main.cpp -Wall -o main.exe
And this are the errors Im getting:
D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o:animation.cpp:(.text+0xf): undefined reference to `glfwInit'
D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o:animation.cpp:(.text+0x4e): undefined reference to `glfwCreateWindow'
D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o:animation.cpp:(.text+0x5e): undefined reference to `glfwTerminate'
D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o:animation.cpp:(.text+0x71): undefined reference to `glfwMakeContextCurrent'
D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o:animation.cpp:(.text+0x7f): undefined reference to `glfwSwapBuffers'
D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o:animation.cpp:(.text+0x84): undefined reference to `glfwPollEvents'
D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o:animation.cpp:(.text+0x90): undefined reference to `glfwWindowShouldClose'
D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o:animation.cpp:(.text+0x9e): undefined reference to `glfwTerminate'
C:\Programming\MinGW32\bin/ld.exe: D:\Users\Jorge\AppData\Local\Temp\ccA4Wc7r.o: bad reloc address 0x20 in section `.eh_frame'
C:\Programming\MinGW32\bin/ld.exe: final link failed: Invalid operation
collect2.exe: error: ld returned 1 exit status
I can see that the linker is someway unable to link with glfw, but why ? and what am I doing worng ? Thanks
The command you used to compile is the problem. It should be:
g++ main.cpp -lglfw3dll -lopengl32 -lgdi32 -Wall -o main.exe
This is because you first compile main.cpp and then link the libraries to it. The gdi32
library is also needed when creating OpenGL context.
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