How can we convert 3D array to 1D array in java??
I used the code bellow:
input :double [][][]S_p = { { { 1.1, 2.1 }, { 3.2, 4.1 } },
{ { 5.2, 6.1 }, { 7.1, 8.3 } } };
int rows = S_p.length;
int columns = S_p[0].length;
int depth = S_p[0][0].length;
double [] d1 = new double[row*columns*depth];
for(int i=0;i<depth;i++) {
for(int j=0;j<rows;j++){
for(int k=0;k<columns;k++) {
for(int ii=0;ii<rows*columns*depth;ii++) {
d1 [ii] = S_p[ depth *rows *i + columns *k +j];
}
}
}
out put b[]= {1.1, 2.1, 3.2 , 4.1 ...}
But this does not work
In Java 8 you can simply do:
double[][][] vals = {{{1.1, 2.1}, {3.2, 4.1}}, {{5.2, 6.1}, {7.1, 8.3}}};
double[] test = Arrays.stream(vals)
.flatMap(Arrays::stream)
.flatMapToDouble(Arrays::stream)
.toArray();
System.out.println(Arrays.toString(test));
Output:
[1.1, 2.1, 3.2, 4.1, 5.2, 6.1, 7.1, 8.3]
Explanation:
Arrays.stream(vals)
creates a Stream<double[][]>
.
.flatMap(Arrays::stream)
flattens it into a Stream<double[]>
.flatMapToDouble
flattens the Stream<double[]>
into an DoubleStream
Finally .toArray()
collects all the values in the DoubleStream
and returns a double[]
.
Your method is correct, but you are not multiplying your coordinates correctly. A good way to make sure you're correct is to use an adaptation of Horner's scheme: value_x + upper_bound_of_x * (value_y + upper_bound_of_y * ( ... ))
.
Also, the inner-most loop is superfluous, you should be able to calculate the index to S_p
using the method above.
int rows = S_p.length;
int columns = S_p[0].length;
int depth = S_p[0][0].length;
double[] d1 = new double[rows * columns * depth];
for (int i = 0; i < depth; i++) {
for (int j = 0; j < rows; j++) {
for (int k = 0; k < columns; k++) {
d1[i + depth*(j + rows*(k))] = S_p[j][k][i];
}
}
}
I was struggling with this problem for some time. Given a 1D array1D[height x width x depth] and 3D array array3D[height][width][depth] with x in height y in width and z in depth. the folowing loops maps correctly every element in array3D to array1D by the following equation:
x* width + y +z*( width * height)
code it in C++:
for(int x=0; x<height;++x){
for (int y=0; y< width; ++y){
for (int z=0; z< depth; ++z){
array3D[x][y][z]=array1D[x* width + y +z*( width * height)];}}}
if you are doing some calculations and you want to save your data in 1D array that will be converted later on to 3D array you are looking at:
for(int x=0; x<height;++x){
for (int y=0; y< width; ++y){
for (int z=0; z< depth; ++z){
array1D[x* width + y +z*( width * height)]=YourCalculatedData;}}}
PS: for Matlab you should minus 1 from indices and at last you should add 1 to the equation because Matlab's loops start from 1, not 0
for x=1: height
for y=1: width
for z= 1:depth
volume(x,y,z)=rawdata((x-1)* width + (y-1 ) +(z-1)*( width * height)+1);
end
end
end
Good luck!
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