I'm trying to create a project that uses the TagLib library. I'm not really sure of how exactly to go about it.
I have downloaded TagLib 1.11.1 .
I built it as follows:
Build zlib, by first having CMake create a Visual Studio solution file, then building this solution with Visual Studio:
mkdir build && cd build cmake .. -G"Visual Studio 14 2015 Win64" -DCMAKE_INSTALL_PREFIX="e:\\workspace\\lib\\installed" msbuild /P:Configuration=Debug INSTALL.vcxproj msbuild /P:Configuration=Release INSTALL.vcxproj
Build TagLib much in the same way:
cd ....\\taglib-1.11.1 mkdir build && cd build cmake .. -G"Visual Studio 14 2015 Win64" -DCMAKE_INSTALL_PREFIX="e:\\workspace\\lib\\installed" -DZLIB_INCLUDE_DIR="e:\\workspace\\lib\\installed\\include" -DZLIB_LIBRARY="e:\\workspace\\lib\\installed\\lib\\zlib.lib" -DWITH_ASF=on -DWITH_MP4=on -DBUILD_EXAMPLES=on msbuild /P:Configuration=Release INSTALL.vcxproj
I create a simple Qt Console Application:
I then add tag.lib
from the TagLib Build above in E:\\workspace\\lib\\installed\\lib
using Qt
Qt -> Add Library -> Library Type (External Library) -> .......
main.cpp :
#include <QCoreApplication>
#include <QDebug>
#include <taglib/fileref.h>
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
TagLib::FileRef f("D:/Dire Straits - Sultans of Swing.mp3");
return a.exec();
}
taglibtest.pro
QT += core
QT -= gui
CONFIG += c++11
TARGET = taglibtest
CONFIG += console
CONFIG -= app_bundle
TEMPLATE = app
SOURCES += main.cpp
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/taglib/builds/ -ltag
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/taglib/builds/ -ltagd
else:unix: LIBS += -L$$PWD/taglib/builds/ -ltag
INCLUDEPATH += $$PWD/taglib/builds
DEPENDPATH += $$PWD/taglib/builds
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/taglib/builds/ -ltag
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/taglib/builds/ -ltagd
else:unix: LIBS += -L$$PWD/taglib/builds/ -ltag
INCLUDEPATH += $$PWD/taglib/builds
DEPENDPATH += $$PWD/taglib/builds
HEADERS += \
taglib/aifffile.h \
taglib/aiffproperties.h \
taglib/apefile.h \
taglib/apefooter.h \
taglib/apeitem.h \
taglib/apeproperties.h \
taglib/apetag.h \
taglib/asfattribute.h \
taglib/asffile.h \
taglib/asfpicture.h \
taglib/asfproperties.h \
etc....
etc....
I get the following errors whenever I try Building the project in Qt:
F:\taglibtest\main.cpp:-1: error: undefined reference to `_imp___ZN6TagLib8FileNameC1EPKc'
F:\taglibtest\main.cpp:-1: error: undefined reference to `_imp___ZN6TagLib7FileRefC1ENS_8FileNameEbNS_15AudioProperties9ReadStyleE'
F:\taglibtest\main.cpp:-1: error: undefined reference to `_imp___ZN6TagLib7FileRefD1Ev'
F:\taglibtest\main.cpp:-1: error: undefined reference to `_imp___ZN6TagLib7FileRefD1Ev'
:-1: error: release/main.o: bad reloc address 0x0 in section `.ctors'
:-1: error: final link failed: Invalid operation
collect2.exe:-1: error: error: ld returned 1 exit status
What should I do to fix this and get working with TagLib?
taglibtest.pro
QT += core
QT -= gui
CONFIG += c++11
TARGET = taglibtest
CONFIG += console
CONFIG -= app_bundle
TEMPLATE = app
SOURCES += main.cpp
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/taglib/builds/ -ltag
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/taglib/builds/ -ltagd
else:unix: LIBS += -L$$PWD/taglib/builds/ -ltag
INCLUDEPATH += $$PWD/taglib/builds
DEPENDPATH += $$PWD/taglib/builds
win32:CONFIG(release, debug|release): LIBS += -L$$PWD/taglib/builds/ -ltag
else:win32:CONFIG(debug, debug|release): LIBS += -L$$PWD/taglib/builds/ -ltagd
else:unix: LIBS += -L$$PWD/taglib/builds/ -ltag
INCLUDEPATH += $$PWD/taglib/builds
DEPENDPATH += $$PWD/taglib/builds
HEADERS += \
taglib/aifffile.h \
taglib/aiffproperties.h \
taglib/apefile.h \
taglib/apefooter.h \
taglib/apeitem.h \
taglib/apeproperties.h \
taglib/apetag.h \
taglib/asfattribute.h \
taglib/asffile.h \
taglib/asfpicture.h \
taglib/asfproperties.h \
etc....
etc....
You have compiled TagLib
and zlib
with Visual Studio
and you compile your project with mingw
(at least that's what I can guess from error messages). This won't work. You need to compile all your libraries and apps with the very same compiler.
Visual Studio
and gcc
have different ABI
's so gcc
cannot see Visual
's symbols.
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