I have the following code:
batch.draw(this.getTexture(), getX(), getY(), getOriginX(), getOriginY(),
getWidth(), getHeight(), 1, 1, this.getRotation(),
getRegionX(), getRegionY(), getRegionWidth(), getRegionHeight(),
false, false);
which should the texture, it is definitely not null, however it's invisible.
Because it is drawing the player i don't think it is outside of the view.
Your regionWidth
and regionHeight
may be 0
. Try the code below
batch.draw(this.getTexture(), getX(), getY(), getOriginX(), getOriginY(),
getWidth(), getHeight(), 1, 1, this.getRotation(),
getRegionX(),getRegionY(), getWidth(), getHeight(), false, false);
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