I'm working on building a custom file opener in iOS Swift for shapefiles (a GIS format, not particularly relevant to this question). These files have a header which is 100 bytes long. I'm able to read this into 4-byte arrays, which store information I want. I can convert these arrays into the Swift types Data
and NSData
, and have a few other options for transforming them (like Base64EncodedString
). But I'm having trouble converting these raw arrays or the Data or any of the formats into useful attributes like Double
, Int
, and String
.
import Foundation
struct ShapeReader {
var shapeFile = FileHandle(forReadingAtPath: "/Users/christopherjlowrie/Documents/Shapes/SF_Neighborhoods/Planning_Zones.shp")
var fileHeader: String{
let header = shapeFile?.readData(ofLength: 100)
let headerStream = InputStream(data: header!)
headerStream.open()
var buffer = [UInt8](repeating: 0, count: 4)
while (headerStream.hasBytesAvailable){
headerStream.read(&buffer, maxLength: buffer.count)
print(buffer)
let x = Data(buffer)
print(x)
}
return "A"
}
}
This currently only returns A because for testing reasons I am having it return a string
How can I open files, and read their raw bytes into types ( Doubles
, Ints
, Strings
) in Swift?
You can do it as follow:
To convert from String, Int or Double to Data:
Xcode 9 • Swift 4 // for old Swift 3 syntax click here
extension String {
var data: Data { return Data(utf8) }
}
extension Numeric {
var data: Data {
var source = self
// This will return 1 byte for 8-bit, 2 bytes for 16-bit, 4 bytes for 32-bit and 8 bytes for 64-bit binary integers. For floating point types it will return 4 bytes for single-precision, 8 bytes for double-precision and 16 bytes for extended precision.
return Data(bytes: &source, count: MemoryLayout<Self>.size)
}
}
To convert from Data back to String, Int or Double:
Swift 4.2 or earlier
extension Data {
var integer: Int {
return withUnsafeBytes { $0.pointee }
}
var int32: Int32 {
return withUnsafeBytes { $0.pointee }
}
var float: Float {
return withUnsafeBytes { $0.pointee }
}
var float80: Float80 {
return withUnsafeBytes { $0.pointee }
}
var double: Double {
return withUnsafeBytes { $0.pointee }
}
var string: String? {
return String(data: self, encoding: .utf8)
}
}
edit/update Swift 5
extension Data {
var integer: Int {
return withUnsafeBytes { $0.load(as: Int.self) }
}
var int32: Int32 {
return withUnsafeBytes { $0.load(as: Int32.self) }
}
var float: Float {
return withUnsafeBytes { $0.load(as: Float.self) }
}
var float80: Float80 {
return withUnsafeBytes { $0.load(as: Float80.self) }
}
var double: Double {
return withUnsafeBytes { $0.load(as: Double.self) }
}
var string: String? {
return String(data: self, encoding: .utf8)
}
}
Playground testing
let intData = 1_234_567_890_123_456_789.data // 8 bytes (64 bit Integer)
let dataToInt = intData.integer // 1234567890123456789
let intMinData = Int.min.data // 8 bytes (64 bit Integer)
let backToIntMin = intMinData.integer // -9223372036854775808
let intMaxData = Int.max.data // 8 bytes (64 bit Integer)
let backToIntMax = intMaxData.integer // 9223372036854775807
let myInt32Data = Int32(1_234_567_890).data // 4 bytes (32 bit Integer)
let backToInt32 = myInt32Data.int32 // 1234567890
let int32MinData = Int32.min.data // 4 bytes (32 bit Integer)
let backToInt32Min = int32MinData.int32 // -2147483648
let int32MaxData = Int32.max.data // 4 bytes (32 bit Integer)
let backToInt32Max = int32MaxData.int32 // 2147483647
let myFloatData = Float.pi.data // 4 bytes (32 bit single=precison FloatingPoint)
let backToFloat = myFloatData.float // 3.141593
backToFloat == .pi // true
let myDoubleData = Double.pi.data // 8 bytes (64 bit double-precision FloatingPoint)
let backToDouble = myDoubleData.double // 3.141592653589793
backToDouble == .pi // true
let myFloat80Data = Float80.pi.data // 16 bytes (128 bit extended-precision FloatingPoint)
let backToFloat80 = myFloat80Data.float80 // 3.141592653589793116
backToFloat80 == .pi // true
let myStringData = Data("Hello World !!!".data.prefix(4)) // 4 bytes
let backToString = myStringData.string // "Hell"
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