When I write something wrong on a textbox and click a button, a messagebox pops up, and keeps popping up since I have a timer.
So I want to make an if statement that if the messagebox is displayed, then stop the timer, until the button is clicked once again.
I tried using this:
private void button1_Click(object sender, EventArgs e)
{
timer1.Start();
if (errormsg)
{
timer1.Stop();
}
data();
}
private void data()
{
//code
Now here's what's in my timer1 code:
private void timer1_Tick(object sender, EventArgs e)
{
int value;
if (int.TryParse(textBox1.Text, out value))
{
if (value > 0)
{
timer1.Interval = value;
}
}
button1.PerformClick();
}
here's the error message:
private void errormsg()
{
MessageBox.Show("Sorry, there was an error. Please, try again.");
}
I will also note that I'm using errormsg
in an else statement on my //code
//code
else
{
errormsg();
}
So my question is:
How can I make the timer stop, if a wrong value is displayed on my textbox (//code) causing a messagebox to appear. Then, when a correct value is displayed on a textbox, and I click the button, the timer would start again?
Stop the timer in your errormsg() function. When you clicked the button1 it starts again.
private void button1_Click(object sender, EventArgs e)
{
timer1.Start();
data();
}
private void errormsg()
{
timer1.stop();
MessageBox.Show("Sorry, there was an error. Please, try again.");
}
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.