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Breadth-First Search implementation not Working

I have a problem with the implementation of the breadth-first search algorithm, I have a method that gives me an array of integers from 0-8, in random order. I also have an integer m that tells me which number is blank. Here are the rules:

I get a block of numbers, like:

456           
782        
301

And lets say that 8 is the blank value, I can swap it with 5, 7, 2, and 0. since they are directly next to it. I have to use breadth-first search to solve this puzzle. Here is the code I have written so far:

package application;

import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedHashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.PriorityQueue;
import java.util.Queue;
import java.util.Vector;

public class Solution {

    /******************************************
     * Implementation Here
     ***************************************/

    /*
     * Implementation here: you need to implement the Breadth First Search
     * Method
     */
    /* Please refer the instruction document for this function in details */

    public static LinkedHashSet<int[]> OPEN = new LinkedHashSet<int[]>();
        public static HashSet<int[]> CLOSED = new HashSet<int[]>();
    public static boolean STATE = false;
    public static int empty;

    public static void breadthFirstSearch(int[] num, int m, Vector solution1) {
        int statesVisited = 0;
        for(int i : num) {
            if(num[i] == m) {
                empty = i;
            }
        }

        int[] start = num;
        int[] goal = {0,1,2,3,4,5,6,7,8};
        int[] X;
        int[] temp = {};

        OPEN.add(start);

        while (OPEN.isEmpty() == false && STATE == false) {

            X = OPEN.iterator().next();
            OPEN.remove(X);

            int pos = empty; // get position of ZERO or EMPTY SPACE
            if (compareArray(X,goal)) {
                System.out.println("SUCCESS");

                STATE = true;
            } else {
                // generate child nodes
                CLOSED.add(X);

                temp = up(X, pos);
                if (temp != null)
                    OPEN.add(temp);
                temp = left(X, pos);
                if (temp != null)
                    OPEN.add(temp);
                temp = down(X, pos);
                if (temp != null)
                    OPEN.add(temp);
                temp = right(X, pos);
                if (temp != null)
                    OPEN.add(temp);
                if(OPEN.isEmpty()) 
                    System.out.println("Ending loop");
            }
        }

    }
    public static boolean compareArray(int[] a, int[] b) {
        for(int i: a) 
            if(a[i] != b[i])
                return false;

        return true;

    }

    public static int[] up(int[] s, int p) {
        int[] str = s;
        if (p > 3) {
            int temp = str[p-3];
            str[p-3] = str[p];
            str[p] = temp;


        }
        // Eliminates child of X if its on OPEN or CLOSED
        if (!OPEN.contains(str) && CLOSED.contains(str) == false)
            return str;
        else
            return null;
    }


    public static int[] down(int[] s, int p) {
        int[] str = s;
        if (p < 6) {
            int temp = str[p+3];
            str[p+3] = str[p];
            str[p] = temp;

        }

        // Eliminates child of X if its on OPEN or CLOSED
        if (!OPEN.contains(str) && CLOSED.contains(str) == false)
            return str;
        else
            return null;
    }


    public static int[] left(int[] s, int p) {
        int[] str = s;
        if (p != 0 && p != 3 && p != 6) {
            int temp = str[p-1];
            str[p-1] = str[p];
            str[p] = temp;

        }
        // Eliminates child of X if its on OPEN or CLOSED
        if (!OPEN.contains(str) && CLOSED.contains(str) == false)
            return str;
        else
            return null;
    }


    public static int[] right(int[] s, int p) {
        int[] str = s;
        if (p != 2 && p != 5 && p != 8) {
            int temp = str[p+1];
            str[p+1] = str[p];
            str[p] = temp;
        }
        // Eliminates child of X if its on OPEN or CLOSED
        if (!OPEN.contains(str) && CLOSED.contains(str) == false)
            return str;
        else
            return null;
    }
    public static void print(String s) {
        System.out.println(s.substring(0, 3));
        System.out.println(s.substring(3, 6));
        System.out.println(s.substring(6, 9));
        System.out.println();
    }
}

This code just immediately ends, and never finds an answer. Perhaps I have done something wrong? Please help.

Please Note: This is my first question on StackOverFlow, so if anyone has any criticisms please tell me and I will fix them right away.

First of all, you have a parameter which isn't doing anything, Vector solution in:

public static void breadthFirstSearch(int[] num, int m, Vector solution1)

Also you are passing in the position of the zero element which you are representing as m, then assigning a local variable to that position, seems a little pointless to me there's no need to pass in the zero position if you're going to search for it anyway.

Updated breadth first search method:

public static void breadthFirstSearch(int[] num) {
    for (int i : num) {
        if (num[i] == 0) {
            empty = i;
        }
    }

    int[] start = num;
    int[] goal = {1, 2, 3, 4, 5, 6, 7, 8, 0};
    int[] X;
    int[] temp = {};

    OPEN.add(start);

    while (OPEN.isEmpty() == false && STATE == false) {

        X = OPEN.iterator().next();
        OPEN.remove(X);
        int pos = empty; // get position of ZERO or EMPTY SPACE
        if (Arrays.equals(X, goal)) {
            System.out.println("SUCCESS");
            STATE = true;
        } else {
            // generate child nodes
            CLOSED.add(X);
            temp = up(X, pos);
            if (temp != null) {
                OPEN.add(temp);
            }
            temp = left(X, pos);
            if (temp != null) {
                OPEN.add(temp);
            }
            temp = down(X, pos);
            if (temp != null) {
                OPEN.add(temp);
            }
            temp = right(X, pos);
            if (temp != null) {
                OPEN.add(temp);
            }
            if (OPEN.isEmpty()) {
                System.out.println("Ending loop");
            }
        }
    }
}

The main issue with your program was that within your movement methods up() , down() , left() , right() . You weren't creating complete copies of the arrays, thus resulting in modifications happening to the original array.

Thus this assignment: int[] str = s;

must be changed to:

   int[] str = new int[s.length];
   System.arraycopy(s, 0, str, 0, s.length);

Here's an example of a completed method:

public static int[] up(int[] s, int p) {
    int[] str = new int[s.length];
    System.arraycopy(s, 0, str, 0, s.length);

    if (p > 3) {
        int temp = str[p - 3];
        str[p - 3] = str[p];
        str[p] = temp;
    }
    // Eliminates child of X if its on OPEN or CLOSED
    if (!OPEN.contains(str) && !CLOSED.contains(str)) {
        return str;
    } else {
        return null;
    }
}

SIDE NOTE (Not essential):

There are certain permutations of the array which won't result in the goal state. This puzzle itself can have a total number of 9! configurations, but actually only 9!/2 of these are solvable.

I wrote an algorithm for checking the parity of the puzzle, which can be done as a kind of preprocessing, I used it in order to create random instances for testing the data.

public  boolean isSolvable(int[] puzzle) {
    boolean parity = true;
    int gridWidth = (int) Math.sqrt(puzzle.length);
    boolean blankRowEven = true; // the row with the blank tile

    for (int i = 0; i < puzzle.length; i++) {
        if (puzzle[i] == 0) { // the blank tile
            blankRowEven = (i / gridWidth) % 2==0;
            continue;
        }
        for (int j = i + 1; j < puzzle.length; j++) {
            if (puzzle[i] > puzzle[j] && puzzle[j] != 0) {
                parity = !parity;
            }
        }
    }

    // even grid with blank on even row; counting from top
    if (gridWidth % 2 == 0 && blankRowEven) { 
        return !parity;
    }
    return parity;
}

For the vector

You want to be able to print out the path that has been taken to get to the goal state, I would recommend having a class for the State such:

private State previousState;
private int[] current;

public State(int[] current, State previousState) {
    this.current = current;
    this.previousState = previousState
}

public State getPreviouState(){
    return previousState;
}
public int[] getCurrentState(){
    return currentState;
}

Then when you have the goal State you can loop through all the previous States to see the path it took.

State current = GOAL;
while(current != null){
    System.out.println(Arrays.toString(current));
    current = current.getPreviousState();
}

The method up(...) has an error:

You have:

 str[p] = str[p-3];

Which I'm guessing should be:

 str[p] = temp;

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