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Pause and wait for input in C# without Console.ReadKey()

How would I wait for input in C# using a method other than Console.ReadKey() ? I don't need the input, I just need a pause. Console.Readkey() works fine, but it shows what you pressed. For example, the code below would work fine, but shows the key you pressed.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

    namespace Example
    {

    class Program
    {
        static void Wait()
        {
            Console.Write("\nPress Any Key To Continue");
            Console.ReadKey();
        }

        static void Main(string[] args)
        {
            //some code
            Wait();
            //some other code
            Wait();

        }
    }
}

For example, the code below would work fine, but shows the key you pressed.

To solve this problem, use the intercept parameter:

Console.ReadKey(true);

From MSDN :

intercept (System.Boolean)

Determines whether to display the pressed key in the console window. true to not display the pressed key; otherwise, false .

u can use thread.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using static System.Console;

namespace Demo
{
    class Program
    {
        static void Main(string[] args)
        {
            WriteLine("This is a demo!");
            Thread.Sleep(1000);
        }
    }
}

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