System Access violation error occurs when a call to one of the C++ dll functions is made. (Refer the code below - In the step int calresult =...ie,) The array values are all appropriately given. What part of the input might be causing this error?
Thanks !
C++ code-xyz.dll:
typedef struct model_parameters_t
{
uint16_t *Input4;
uint16_t *Input5;
} ;
typedef struct calibration_set_s
{
uint16_t *input1;
uint16_t *input2;
uint16_t input3;
model_parameters_t model;
} calibration_t;
extern "C"
{
uint16_t compute(calibration_t);
}
C# code:
public struct model_parameters_t
{
uint16_t [] Input4;
uint16_t [] Input5;
} ;
public struct calibration_set_s
{
uint16_t []input1;
uint16_t []input2;
uint16_t input3;
model_parameters_t model;
} calibration_t;
[DllImport(@"xyz.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
public static extern int compute(calibration_set_s calibration_set_t);
public class trycompute
{
calibration_set_s calibration_set_Cal_input = new calibration_set_s();
calibration_set_Cal_input.input1= array;
calibration_set_Cal_input.input2= array;
calibration_set_Cal_input.input3= 12;
calibration_set_Cal_input.model.input4 = array;
calibration_set_Cal_input.model.input5 = array;
int CalResult = computeHybridCalCoeffs(calibration_set_Cal_input);
}
Use actual pointers instead of arrays inside the structs in C#, declaring the class unsafe
.
There is no way for C# to know how to marshal the arrays inside struct, for example, the size of arrays is undefined.
Thanks for your suggestions.
I had to create a wrapper in C++/CLI around my native C++ dll. I then called the functions in the wrapper from my C# code. This solved the issue.
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