I need to play a sound in QML using SoundEffect, but all examples which I found play the sound based on some event (mouse clicked and so on ), but how to play the sound when the qml is shown?
This is example with mouse clicked:
SoundEffect {
id: playSound
source: "soundeffect.wav"
}
MouseArea {
id: playArea
anchors.fill: parent
onPressed: { playSound.play() }
}
You probably need a signal Component.completed
that is emitted whenever an object that implements a component is instantiated:
MouseArea {
id: playArea
Component.onCompleted: playSound.play()
}
If it really is a graphical item and you need a sound played each time the item becomes visible, then handle the visibleChanged
signal, for instance:
Rectangle {
id: soundBox
onVisibleChanged: if(visible) playSound.play()
}
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