I need to display numbers with a delay of 1 second. Without the while loop it works but once I add the while loop it prints the value after the while loop ends. Can someone help in this regard.
int state = 0;
int count=0;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
button=(Button)findViewById(R.id.b_main);
textView =(TextView) findViewById(R.id.text_main);
listView =(ListView) findViewById(R.id.t_main);
arrayList=new ArrayList<String>();
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if(state==0){
state=1;
try {
while(count<10) {
textView.setText("Start " + count++);
Thread.sleep(1000);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}else{
state=0;
textView.setText("Stop " + count++);
}
}
});
}
Never call Thread.sleep()
on the UI thread. You need to put the code in a separate thread, and post the result using runOnUiThread
:
if(state==0){
state=1;
new Thread(new Runnable() {
@Override
public void run() {
try {
while(count<10) {
runOnUiThread(new Runnable() {
@Override
public void run() {
textView.setText("Start " + count++);
}
});
Thread.sleep(1000);
count++;
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}).start();
}
Don't use Thread.sleep()
. Use a handler to enforce the delay you want.
final Handler handler = new Handler();
final int delay1 = 1000; // adjust as needed
handler.postDelayed(new Runnable() {
public void run() {
// Code Block 1. Code here will be executed after 1000 millisec
}
}, delay1);
// Code Block 2. Code here will be executed immediatelly ( before **Code Block 1** )
As you are doing operation related to time the better approach would be to use CountDownTimer
. It is bad to use Thread.sleep()
on main thread because your Ui will get stuck when thread is sleeping
Here is an example on how to achieve it CountDownTimer
int state = 0, count = 0;
TextView textView;
CountDownTimer timer;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_test);
button=(Button)findViewById(R.id.b_main);
textView =(TextView) findViewById(R.id.text_main);
button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
if (state == 0) {
state = 1;
startTimer();
} else {
state = 0;
if (timer != null) {
timer.cancel();
}
textView.setText("Stop " + count++);
}
}
});
}
public void startTimer() {
timer = new CountDownTimer(10000, 1000) {
@Override
public void onTick(long millisUntilFinished) {
count++;
textView.setText("Start " + count);
}
@Override
public void onFinish() {
//10 sec finished
}
};
timer.start();
}
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