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How to use method from another class without having the class

I have a method showMessage() that appends a string onto a JTextArea and i want to call it in my "class in the class" (ServerThread). How can i accomplish this without having Main main; or Main main = new Main();

public class Main extends JFrame {
private static final long serialVersionUID = 1L;
private JTextArea chatWindow;
private List<Integer> ports = new ArrayList<Integer>();

public Main() throws IOException {
    super("ServerConsole");

    chatWindow = new JTextArea();
    chatWindow.setEditable(false);
    JScrollPane scrollPane = new JScrollPane(chatWindow);
    scrollPane.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS);
    scrollPane.setBounds(0, 20, 596, 200);
    add(scrollPane);

    setLayout(null);
    setSize(600, 300);
    setResizable(false);
    setVisible(true);
    getContentPane().setBackground(Color.white);

    Socket s = null;
    ServerSocket ss2 = null;
    showMessage("Server Listening......\n");
    try {
        ss2 = new ServerSocket(3175);
    } catch (IOException e) {
        e.printStackTrace();
        showMessage("Server error");
    }
    while (true) {
        try {
            s = ss2.accept();
            showMessage("connection Established\n");
            ports.add(s.getPort());
            ServerThread st = new ServerThread(s);
            st.start();

        }

        catch (Exception e) {
            e.printStackTrace();
            showMessage("Connection Error");

        }
    }

}

public void showMessage(final String m) {
    SwingUtilities.invokeLater(new Runnable() {
        public void run() {
            chatWindow.append(m);
        }
    });

}

}

class ServerThread extends Thread {

private ObjectOutputStream output;
private ObjectInputStream input;
Socket s = null;
private static LinkedHashMap<Integer, String> playerCoords = new LinkedHashMap<Integer, String>();

public ServerThread(Socket s) {
    this.s = s;
}

public void run() {
}
}

Example: in the run method i want to have something like main.showMessage(string) without having a Main object declared.

Just declare your method as static

public static void showMessage(final String m)

That way, you can call it like this -

Main.showMessage("Some String");

declare both showMessage method and chatWindow field static . Then you can call as Main.showMessage("whatever") where you want.

But a more elegant solution will be communicating these two singleton s over listener s.

Declare an interface MessageListener with a method say onMessage(String message)

interface MessageListener {
    public void onMessage(String message);
}

in ServerThread keep a list of MessageListener s and in run method invoke them

class ServerThread extends Thread {

   // class content 

    static List<MessageListener> messageListeners = new ArrayList<>();

    public void run() {
        for (MessageListener messageListener : messageListeners) {
            messageListener.onMessage("the message");
        }
    }
}

then make your Main class implementing MessageListener and in onMessage method call showMessage , also do not forget to register ServerThread s listener registry

public class Main extends JFrame implements MessageListener {

    // class content

    public Main() throws IOException {
        super("ServerConsole");

        ServerThread.messageListeners.add(this);

        // other content

    }

    // class content

    @Override
    public void onMessage(String message) {
        showMessage(message);
    }
}

that's all. then the whole code looks like:

import java.awt.Color;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.List;

import javax.swing.JFrame;
import javax.swing.JScrollPane;
import javax.swing.JTextArea;
import javax.swing.ScrollPaneConstants;
import javax.swing.SwingUtilities;

public class Main extends JFrame implements MessageListener {

    private static final long serialVersionUID = 1L;
    private JTextArea chatWindow;
    private List<Integer> ports = new ArrayList<Integer>();

    public Main() throws IOException {
        super("ServerConsole");

        ServerThread.messageListeners.add(this);

        chatWindow = new JTextArea();
        chatWindow.setEditable(false);
        JScrollPane scrollPane = new JScrollPane(chatWindow);
        scrollPane.setVerticalScrollBarPolicy(ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS);
        scrollPane.setBounds(0, 20, 596, 200);
        add(scrollPane);

        setLayout(null);
        setSize(600, 300);
        setResizable(false);
        setVisible(true);
        getContentPane().setBackground(Color.white);

        Socket s = null;
        ServerSocket ss2 = null;
        showMessage("Server Listening......\n");
        try {
            ss2 = new ServerSocket(3175);
        } catch (IOException e) {
            e.printStackTrace();
            showMessage("Server error");
        }
        while (true) {
            try {
                s = ss2.accept();
                showMessage("connection Established\n");
                ports.add(s.getPort());
                ServerThread st = new ServerThread(s);
                st.start();

            }

            catch (Exception e) {
                e.printStackTrace();
                showMessage("Connection Error");

            }
        }

    }

    public void showMessage(final String m) {
        SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                chatWindow.append(m);
            }
        });

    }

    @Override
    public void onMessage(String message) {
        showMessage(message);
    }

}

interface MessageListener {
    public void onMessage(String message);
}

class ServerThread extends Thread {

    private ObjectOutputStream output;
    private ObjectInputStream input;
    Socket s = null;
    private static LinkedHashMap<Integer, String> playerCoords = new LinkedHashMap<Integer, String>();

    static List<MessageListener> messageListeners = new ArrayList<>();

    public ServerThread(Socket s) {
        this.s = s;
    }

    public void run() {
        for (MessageListener messageListener : messageListeners) {
            messageListener.onMessage("the message");
        }
    }
}

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