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What's the difference between these ways to start/run a Generic Host in ASP.NET Core?

The hosting design in the ASP.NET Core have a new Generic Host now (.NET Core 2.1+) that will replace the Web Host in the future.

There are a lot of ways to start the application using the Microsoft.Extensions.Hosting interfaces IHost and IHostBuilder .

I know the difference between using async vs sync , but what are the differences between all these options? Using Run vs Start and calling on IHostBuilder vs calling on IHost ?

See the options // 1 , // 2 , // 3 and // 4 in the code below:

using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;

namespace MyNamespace
{
    class Program
    {
        static async Task Main(string[] args)
        {
            IHostBuilder builder = CreateBuilder();

            // 1 - Call Run on the builder (async)
            await builder.RunConsoleAsync();    // extension method

            // 2 - Call Start on the builder (sync)
            builder.Start();                    // extension method

            IHost host = builder.Build();       // Call Build on the builder to get a host

            // 3 - Call Run on the host (sync / async)
            host.Run();                         // extension method
            await host.RunAsync();              // extension method

            // 4 - Call Start on the host (sync / async)
            host.Start();                       // extension method
            await host.StartAsync();            // class method
        }

        private static IHostBuilder CreateBuilder() => new HostBuilder()
            .ConfigureAppConfiguration((hostingContext, config) =>
            {
                //...
            })
            .ConfigureLogging((hostingContext, logging) => {
                //...
            })
            .ConfigureServices((hostContext, services) =>
            {
                //...
                services.AddSingleton<IHostedService, MyService>();
            });
    }
}

Updated for .NET 6.

Summary

  • All these methods, except for RunConsoleAsync , operate on an IHost instance. The ones on IHostBuilder simply call IHost.Build() and then delegate to the IHost methods (eg IHostBuilder.StartAsync() is equivalent to IHostBuilder.Build().StartAsync() ).
  • Start methods start the host and immediately return .
  • Run methods start the host and wait for it to complete before returning .
  • Synchronous versions are all just wrappers around the actual async implementations ( .GetAwaiter().GetResult() ).

Methods

StartAsync

Task IHost.StartAsync(CancellationToken cancellationToken = default)

Starts the host (web application). Task completes once the host is started.

Start

void Start(this IHost host)

Synchronous wrapper to IHost.StartAync .

RunAsync

Task RunAsync(this IHost host, CancellationToken token = default)
{
    using (host)
    {
        await host.StartAsync(token);
        await host.WaitForShutdownAsync(token);
    }
}

Starts the host. Task completes when the host shuts down, which can be trigger by cancelling the token or calling StopAsync() on another thread.

WaitForShutdownAsync

Task WaitForShutdownAsync(this IHost host, CancellationToken token = default)

Returns a task that completes when the application shuts down. Shutdown is initiated via the passed token, and cancelling the token causes the application to stop.

WaitForShutdown

void WaitForShutdown(this IHost host)

Synchronous wrapper to IHost.WaitForShutdownAync .

StopAsync

Task IHost.StopAsync(CancellationToken cancellationToken = default)

Gracefully stops the host, returning a task that completes once the host has stopped. Cancelling cancellationToken indicates stop should no longer be graceful.

There's also an extension method that allows passing a Timeout instead:

public static Task StopAsync(this IHost host, TimeSpan timeout)
    => host.StopAsync(new CancellationTokenSource(timeout).Token);
  • RunConsoleAsync
Task RunConsoleAsync(this IHostBuilder hostBuilder, CancellationToken cancellationToken = default)
{
    return hostBuilder.UseConsoleLifetime().Build().RunAsync(cancellationToken);
}

This is the odd man out because:

  • it does not have a corresponding implementation against IHost
  • it does not have a corresponding Start method

Looking at the actual code of the method makes the reason for the former oddity clear, but I'm not sure about the latter.

// 1 - Call Run on the builder (async)

RunConsoleAsync enables console support, builds and starts the host, and waits for Ctrl+C/SIGINT or SIGTERM to shut down. So as it's expected from its name it's for hosting your app in console only (not IIS, etc)

// 2 - Call Start on the builder (sync)

just starts the host synchronously

public static IHost Start(this IHostBuilder hostBuilder)
{
    var host = hostBuilder.Build();
    host.StartAsync(CancellationToken.None).GetAwaiter().GetResult();
    return host;
}

// 3 - Call Run on the host (sync / async)

RunAsync runs the app and returns a Task that completes when the cancellation token or shutdown is triggered. Sync is just a wrapper:

public static void Run(this IHost host)
{
    host.RunAsync().GetAwaiter().GetResult();
}

// 4 - Call Start on the host (sync / async)

This method is actually starting the program and it's called eventually from any other ways.

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