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Inter process communication for transferring tree structure

I want to transfer a tree of UI objects from process A to B. ie Process B want to know the layout of windows in process A. I found below link nearly what I need, but the method in this link can only transfer objects with well-defined structure. link

While I am going to transfer tree structure: I do not know the layout beforehand.

Can anyone give me some hints? thanks a lot!

I think you project would look like the code below. You may need a custom serializer or to create a tree from your process that fills in the windows and controls. Not sure from you description what is the best way of proceeding.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using System.Xml.Serialization;
using System.IO;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            Process process = new Process();

            XDocument doc = new XDocument("root");

            XElement xProcess = SerializeToXml<Process>.Serialize(process);
            doc.Add(xProcess);

        }

    }

    public class SerializeToXml <T>
    {
        public static XElement Serialize(T data)
        {
            StringWriter writer = new StringWriter();
            XmlWriterSettings settings = new XmlWriterSettings();
            settings.Indent = true;
            XmlWriter xWriter = XmlWriter.Create(writer, settings);


            XmlSerializer serializer = new XmlSerializer(data.GetType());

            serializer.Serialize(xWriter, data);

            XmlReader reader = XmlReader.Create(xWriter.ToString());

            writer.Close();

            return (XElement)XElement.ReadFrom(reader);
        } 
    }
    public class Process
    {
        public List<Window> windows { get; set; }
    }
    public class Window
    {
        public List<Control> controls { get; set; }
    }
    public class Control
    {
    }
}

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