Make sure your imported object has UV Map. If it has UV map it should work like the unity native object, there is no special thing to do in order to make it work.
Here is a tutorial explaining how to do it with the free 3D software BLENDER -> http://sophiehoulden.com/tutorials/blender/unwrapTut.html
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.