I'm running python 3.7.1 on my MacBook and it has been running perfectly until I tried importing pygame. I'm taking an intro to python class and we always just do from module import *
. When I tried to do that same format with pygame
I just got an error ModuleNotFoundError: No module named 'pygame'
What should I do about using pygame
or should I just forget using pygame
altogether
I'm new to python and the reason I'm trying to use pygame
is that I'm making a game where the user controls a .gif or a spaceship and tries to avoid asteroids. All of my code is solid accept for the collision detection. Everyone seems to point me towards using pygame
but i can't get that to work. Should I continue to use pygame
and if so, how do i fix my problem? Should I drop pygame altogether and just try collision detection a different way; (if so, what other way?)
pygame is not bundled in standard python.
to install pygame in Mac, see Mac installation from pygame.org
Also, from module import *
is not a good practice if you're using more modules,
which will causes class name conflicts.
最简单的方法-忘记3.7.1进入Python网站(链接)并下载3.6.7,然后在设置时单击“添加到PATH”,然后需要安装pygame(将其保存在保存python的位置附近)通过转到finder并单击应用程序,然后在终端上搜索终端,然后键入pip install pygame
如果您有任何pip install pygame
,只需问(:: Path button
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