Here is the code sample I am working on.
Header file has below code:
class TestClass
{
private:
LPCWSTR m_variable;
public:
TestClass(const std::string& variable);
}
Here is the implementation:
TestClass::TestClass(const std::string& variable)
{
std::wstring stemp = std::wstring(variable.begin(), variable.end());
m_variable= stemp.c_str();
}
Here is the code how I make the call
std::string tempStr = "Panda";
TestClass *test = new TestClass(tempStr);
I stepped through debugger and see that while in constructor the value looks good L"Panda"
. But as soon as I step out of debugger I no longer see the data for my variable.
stemp.c_str()
returns a non-owning pointer to the contents of the string. And std::wstring stemp
, which owns the data backing the result of .c_str()
, ceases to exist the moment you return from the constructor.
Change your class to store a const std::wstring
directly, so you have an owned, persistent copy of the string. You can then safely call .c_str()
on the member whenever you need a LPCWSTR
:
class TestClass
{
private:
const std::wstring m_variable;
public:
TestClass(const std::string& variable);
}
TestClass::TestClass(const std::string& variable) : m_variable(variable.begin(), variable.end()) {}
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