Say I have a class like this
class SomeUIComponentDataStore {
async function getUser() {
try { //do something that can fail}
catch(e) {
// gracefully fail, setting portion of ui to fail state
Sentry.captureException(e); // report to some metrics service
}
}
}
I repeat that pattern for every async function. Where on failure I respond to the error, and then report it to some service (in this case that service is Sentry).
Is there anyway I can create a BaseClass, that will automatically decorate my catch statement with Sentry.caputreException(). Or do i have to manually write it each time a I see an error.
You could define a decorator to reuse that logic and decorate methods that can throw:
function catchError(target, name, descriptor) {
const original = descriptor.value;
if (typeof original === 'function') {
descriptor.value = function(...args) {
try {
return original.apply(this, args);
} catch (e) {
Sentry.captureException(e); // report to some metrics service
}
}
}
}
function catchErrorAsync(target, name, descriptor) {
const original = descriptor.value;
if (typeof original === 'function') {
descriptor.value = async function(...args) {
try {
return await original.apply(this, args);
} catch (e) {
Sentry.captureException(e); // report to some metrics service
}
}
}
}
class SomeUIComponentDataStore {
@catchErrorAsync
async getUser() {
//do something that can fail
}
@catchError
otherMethod() {
//do something that can fail
}
}
You could create a base class with the Sentry.captureException(e);
, and then have overrideable functions for the custom try/catch functionality.
class BaseClass {
function onGetUser() {
throw new Error("Method not implemented");
}
function onGetUserFail() {
throw new Error("Method not implemented");
}
async function getUser() {
try {
onGetUser();
} catch (e) {
onGetUserFail();
Sentry.captureException(e);
}
}
}
class SomeUIComponentDataStore extends BaseClass {
function onGetUser() {
// do something
}
function onGetUserFail() {
// do something
}
}
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