I have a animation bar that I want to show after a user has clicked a button. As the animation is going, I want another task to verify that the user information is correct (Login). When the task is finished I want the animation task to stop and display if the credentials were correct.
I've tried making different Tasks but it gets very complicated and complex and I start to lose my self in a complex code.
public async Task LoadingAnimationAsync()
//Animation
{
this.pictureBox1.Hide();
this.badPasswordLabel.Hide();
this.pictureBox2.Hide();
this.loadingLabel.Show();
this.loadingProgressBar.Show();
this.twitchPicture.Hide();
this.usernameTB.Hide();
this.passwordTB.Hide();
this.loginButton.Hide();
await Task.Delay(5000);
this.pictureBox1.Show();
this.pictureBox2.Show();
this.loadingLabel.Hide();
this.loadingProgressBar.Hide();
this.twitchPicture.Show();
this.usernameTB.Show();
this.passwordTB.Show();
this.loginButton.Show();
}
//Code
await LoadingAnimationAsync();
await Task.Run(() =>
{
bool TryLogin = Login.CheckForCredentials(usernameTB.Text, passwordTB.Text);
if (TryLogin == true)
{
MainPanel.Show();
MainPanel.BringToFront();
}
else
{
this.badPasswordLabel.Show();
}
});
//CredentialsCheck
public static bool CheckForCredentials(string Username, string Password)
{
string commandText = "SELECT * FROM Account WHERE Username = @USERNAME AND Password = @PASSWORD";
using (SqlConnection connection = new SqlConnection(connectionString))
{
SqlCommand command = new SqlCommand(commandText, connection);
command.Parameters.AddWithValue("@USERNAME", Username);
command.Parameters.AddWithValue("@PASSWORD", Password);
connection.Open();
SqlDataReader reader = command.ExecuteReader();
try
{
if (reader.Read())
{
string CheckAcc = (String.Format("{0}, {1}",
reader["Username"], reader["Password"]));// etc
if (CheckAcc.Length > 0)
{
Console.WriteLine("Ima ga");
return true;
}
}
Console.WriteLine("Nema ga");
return false;
}
finally
{
// Always call Close when done reading.
reader.Close();
}
}
}
Make check for credentials async and then you will be able to write UI code as usual without explicitly creating a Task
private async Task<TResult> RequestWithAnimation<TResult>(Func<Task<TResult>> request)
{
this.pictureBox1.Hide();
this.badPasswordLabel.Hide();
this.pictureBox2.Hide();
this.loadingLabel.Show();
this.loadingProgressBar.Show();
this.twitchPicture.Hide();
this.usernameTB.Hide();
this.passwordTB.Hide();
this.loginButton.Hide();
var result = await request();
this.pictureBox1.Show();
this.pictureBox2.Show();
this.loadingLabel.Hide();
this.loadingProgressBar.Hide();
this.twitchPicture.Show();
this.usernameTB.Show();
this.passwordTB.Show();
this.loginButton.Show();
return result;
}
Execution
var credentialsAreValid =
await RequestWithAnimation(() => Login.CheckForCredentialsAsync(username, password));
if (credentialsAreValid)
{
MainPanel.Show();
MainPanel.BringToFront();
}
else
{
this.badPasswordLabel.Show();
}
Asynchronous check for credentials
public static Task<bool> CheckForCredentialsAsync(string username, string password)
{
var query = "SELECT 1 FROM Account WHERE Username=@USERNAME AND Password=@PASSWORD";
using (var connection = new SqlConnection(connectionString))
using (var command = new SqlCommand(query, connection))
{
var parameters = new[]
{
new SqlParameter
{
ParameterName = @USERNAME,
SqlDbType = SqlDbType.Varchar,
Size = 100,
Value = username
},
new SqlParameter
{
ParameterName = @PASSWORD,
SqlDbType = SqlDbType.Varchar,
Size = 300,
Value = password
}
};
command.Parameters.AddRange(parameters);
await connection.OpenAsync();
var rowExists = await command.ExecuteScalarAsync();
return rowExists != null;
};
}
Use ExecuteScalar
instead of reader, because only you want to know is that row exists.
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