Yeah, i'm doing hotkey parsing and I could do with an easy way to convert from string to keyboard character rather than writing a whole parser
For example: "F6" -> VK_F6
Such types of conversion can easily be done with lookup tables. In C++ you could use std::map
for this purpose. There are many other possibilities.
Please see example below:
#include <iostream>
#include <map>
#include <string>
constexpr unsigned int VK_F1 = 0x70;
constexpr unsigned int VK_F2 = 0x71;
constexpr unsigned int VK_F3 = 0x72;
constexpr unsigned int VK_F4 = 0x73;
constexpr unsigned int VK_F5 = 0x74;
constexpr unsigned int VK_F6 = 0x75;
std::map<std::string, unsigned int> lookup{
{"F1", VK_F1},
{"F2", VK_F2},
{"F3", VK_F3},
{"F4", VK_F4},
{"F5", VK_F5},
{"F6", VK_F6},
};
int main() {
unsigned int virtualKeyCode{ 0 };
std::string keyString{};
keyString = "F6";
virtualKeyCode = lookup[keyString];
std::cout << std::hex << virtualKeyCode << "\n";
return 0;
}
Of course you need to extend for further keys.
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