I would like to use the user defined operator for type which is inside a class:
class TWithUserDefinedOp
{
private: int a{42};
public: operator *(const TWithUserDefinedOp& other) { return a * other.a;}
};
class Wrap
{
private: TWithUserDefinedOp a;
public: operator TWithUserDefinedOp() const { return a; }
}
Now when I would like to multiple the Wrap
classes, I'd expect it to work
Wrap a, b;
auto mul = a * b; //Error: Wrap does not define this operator or a conversion to a type acceptable to the predefined operator
Now if I change the wrap to hold the integral type:
class WrapIntegral
{
private: int a{42};
public: operator int() const { return a; }
}
The multiplication now works.
WrapIntergal a,b;
auto mulInt = a * b; // this works ok
I have read in other similiar questions that C++
only allows 1 level of implicit conversion. If I count correctly, there is just one implicit conversion in the first example. From Wrap
to TWithUserDefinedOp
for which the operator *
is defined. What is my misunderstanding or what do I do wrong here?
I think the issue is that you need a conversion from your class type to an Integral type, which is the predefined one for Multiplication operator. In your first example you don-t have it.
the op* has the signature: TWithUserDefinedOp operator* (const TWithUserDefinedOp& other). same for Wrap class.
this means that the first conversion is (Wrap -> TWithUserDefinedOp) and the second one expects (TWithUserDefinedOp -> Wrap).
a possible fix for your original code:
#include <iostream>
#include <typeinfo>
using namespace std;
class TWithUserDefinedOp
{
private:
int a{ 42 };
public:
TWithUserDefinedOp(int a_ = 1) : a(a_) {}
friend TWithUserDefinedOp operator* (const TWithUserDefinedOp& a, const TWithUserDefinedOp& b);
};
TWithUserDefinedOp operator* (const TWithUserDefinedOp& a, const TWithUserDefinedOp& b)
{
return TWithUserDefinedOp(a.a * b.a);
}
class Wrap
{
private:
TWithUserDefinedOp a;
public:
Wrap(const TWithUserDefinedOp& a_ = TWithUserDefinedOp()) : a(a_) {}
operator TWithUserDefinedOp() const
{
return a;
}
};
int main()
{
Wrap a, b;
auto c = a * b;
cout << typeid(c).name() << "\n"; // TWithUserDefinedOp
Wrap d = a * b;
return 0;
}
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