how can i give : goblin.getLeben(); the value of lebenmonster.roll();
goblin.getLeben(); the value of lebenmonster.roll();
, (this does not work : goblin.getLeben(lebenmonster.getValue())
).
Or do i have to change the method because i use a int here and lebenmoster.getValue
is from the Class Die ?
public int getLeben(int health) {return Leben = generator.nextInt(health);
public class DiesRun {
public static void main(String[] args) {
Charakter goblin = new Charakter("Goblin Fred","Destroyer");
Die schadenmensch = new Die(6);
Die schadenmonster = new Die(6);
Die lebenmonster = new Die(10);
Die lebenmensch = new Die(10);
lebenmonster.roll();
System.out.println(goblin.getLeben(lebenmonster.getValue()));
}
}
package Rectangle;
import java.util.Random;
public class Charakter {
public String Name;
public String Weapon;
public int Leben;
Die _leben;
Die _weapon;
Random generator;
public Charakter(String Namen, String Weapon){
this.Name = Namen;
this.Weapon = Weapon;
}
public int getLeben(int health) {
return Leben = generator.nextInt(health);
}
}
package Rectangle;
import java.util.Random;
public class Die {
int sides;
int value;
Random generator;
public Die(int sides) {
this.sides = sides;
generator = new Random();
this.value = this.roll();
}
public Die(int sides, int seed) {
this.sides = sides;
this.generator = new Random(seed);
}
public int roll() {
this.value = generator.nextInt(this.sides) + 1;
return this.value;
}
public int getValue() {
return this.value;
}
public int getSides() {
return this.sides;
}
public void schaden() {
System.out.printf("Deals Damage : %d \n", getValue());
}
public void leben() {
System.out.printf("Life : %d \n", getValue());
}
}
Java classes usually have getters (where you retrieve the value) and setters (where you set values).
For example:
public class Die {
private int leben;
public int getLeben() {
return leben;
}
public void setLeben(int leben) {
this.leben = leben;
}
}
If you follow this format you will be able to get and set any values from any "monster" to any "monster" :)
good luck!
May be you can try this approach to modified Roll method and Die constructor
public Die(int sides) {
this.sides = sides;
generator = new Random();
this.value = this.roll(this.sides);
}
public int roll(int sides) {
this.value = generator.nextInt(sides) + 1;
return this.value;
}
hope it will help you
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.