I would like to know, if its possible to cast struct to short but only 2 bites of its adress and save value in there. I personally dont even know if its possible just wanna get any ideas how to do that.
In my project i link void adress of char to struct and then doing something similar like malloc but without using malloc.. making somthing like function malloc.
My struct and its pointer:
typedef struct mem_list {
int size;
struct mem_list *next;
struct mem_list *prev;
}mem_list;
mem_list *start;
my function memory init:
void memory_init(void *ptr, unsigned int size){
mem_list *temp;
temp = (mem_list*)ptr;
if(size <= sizeof(mem_list)){
temp->size = 0;
printf("Failed\n");
return;
}
else
{
temp->size = size - sizeof(mem_list);
temp->next = NULL;
*((unsigned short*)(&temp + size - sizeof(unsigned short))) = 0;
start = temp;
printf("Inicialized was %d bits\n",size-sizeof(mem_list));
return;
}
}
My main:
int main() {
char region[100];
memory_init(region, 60);
//char* pointer = memory_alloc(20);
//printf("adresa %d\n", pointer);
return 0;
}
My problem is in function memory init in this part of code:
*((unsigned short*)(&temp + size - sizeof(unsigned short))) = 0;
What i want to do is to move to end of my inicialized memory and save there short typed zero for showing me later where is end of my memory. And also would like to ask how can i acces that value later? I know there maybe are mistakes in my code. Woul be happy if you point me where and give me some ideas how to do that. thank you :)
(&temp + size - sizeof(unsigned short)))
: &temp
is the address of the pointer to your mem_list
, so &temp + xxx
is the address of somewhere in the stack :-(
The address of the last byte of your mem_list
object is (char*)temp + size
.
To be cleaner you could define your
typedef struct mem_list {
int size;
struct mem_list *next;
struct mem_list *prev;
unsigned short body[]
} mem_list_t ;
Then:
blen = (size + sizeof(unsigned short) - 1) / sizeof(unsigned short) ;
temp->body[blen] = 0 ;
writes 0 to the last unsigned short
of the body of the mem_list_t
.
Note that this assumes that ptr
points to an object which has been allocated with asize
bytes:
asize = offsetof(mem_list_t, body[blen+1]) ;
with blen
calculated as above. (And ptr
needs to be aligned as required for mem_list_t
, of course.)
It is not clear whether you can reuse a char buffer to create objects of other types in it(*), but you should at least care about alignment. Some processors require non char types to be correctly aligned, for example that:
int16_t
shall be even int32_t
or larger shall be a multiple of 4 And even if some other processors do not enforce this rule, accessing mis-aligned data often adds a significant overhead. That is the reason for padding in structs.
So without more precautions, this line:
*((unsigned short*)(&temp + size - sizeof(unsigned short))) = 0;
could break because if size
is odd, you are trying to write an unsigned short
at an odd address.
(*) For more details, you can read that other post from mine, specialy the comments on my own answer
if its possible to cast struct to short but only 2 bites of its adress and save value in there
No, it isn't possible. *((unsigned short*)(&temp...)
invokes undefined behavior. It is a so-called "strict aliasing violation" and can also lead to misalignment issues depending on system. What is the strict aliasing rule?
The rule of thumb is: never wildly cast between completely different pointer types. You need a lot of detailed knowledge about C in order to so in a safe manner.
You can do "type punning" either by using a union
between the struct and a unsigned short
though. Please note that endianess is an issue to consider when doing so.
Other than that, you can safely memcpy
the contents of a struct into an allocated unsigned short
or vice versa. memcpy
is excempt from pointer aliasing rules and will handle alignment safely.
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