How to active scene2d simple move on it?? libgdx
My code like this, but I want to apply scene2d simple moveto code on it
public Mario(World world, PlayScreen screen){
super(screen.getAtlas().findRegion("little_mario"));
this.world = world;
defineMario();
marioStand = new TextureRegion(getTexture(),0,11,16,16);
setBounds(0,0,16/ MarioBros.PPM, 16 / MarioBros.PPM);
setRegion(marioStand);
}
Doing simple moveto feature
public Mario(World world, PlayScreen screen){
super(screen.getAtlas().findRegion("little_mario"));
this.world = world;
defineMario();
marioStand = new TextureRegion(getTexture(),0,11,16,16);
setBounds(0,0,16/ MarioBros.PPM, 16 / MarioBros.PPM);
setRegion(marioStand);
stage = new Stage();
stage.addActor(this);//Error
this.addAction(Actions.sequence(Actions.moveTo(500,500,0.5f)));//Not Work
}
Anyidea to make Moveto scene2D function????
You are defining a Stage that is nowhere. For this Stage to work, you must tie it to a Screen and call act() and draw().
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.