I've been trying to write it so it pulls from
roll_dice = random.randint(1,6)
but its only been set to one number so it's always equal to the same number. here's the full code:
import random
roll_dice = random.randint(1,6)
rolls = 0
check = 0
while check <= 20:
roll_dice
if roll_dice < 4:
check = check + 1
rolls = rolls + 1
elif roll_dice > 0:
rolls += rolls + 1
elif check == 20:
print("it took", rolls, "to reach 20 rolls under 3")
Put the roll_dice = random.randint(1, 6)
inside the while loop so that each iteration the value of roll_dice
changes, and is a random number from 1 to 6.
Ie, without changing the structure of your code too much,
import random
rolls = 0
check = 0
while check <= 20:
rolls = rolls + 1 #add 1 to rolls counter
roll_dice = random.randint(1,6) #Set roll_dice to random int from 1-6
if roll_dice < 4: #if it is 3 or lower, add 1 to check
check = check + 1
if check == 20: #if 20 rolls of 3 or less, then print and stop loop
print("it took", rolls, "rolls to reach 20 rolls under 3")
break
Sample Output:
it took 32 rolls to reach 20 rolls under 3
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.