I'm using C++Builder 10.2.
In Android, I would like to send messages from various threads, including the main thread, to the main GUI thread. In Windows, I could post a message and assign an LPARAM or WPARAM to the address of some instance of a struct or class.
I'm trying to use System.Messaging.TMessageManager
to do the same thing, similar to the example here: System.Messaging (C++) . But I can only send 'simple' types, like UnicodeString
or int
. I haven't worked out how to send a pointer, assuming it's even possible at all.
I would like to send a struct/class instance like this:
class TSendResult
{
public:
String Message;
unsigned int Value;
int Errno;
__fastcall TSendResult(void);
__fastcall ~TSendResult();
};
If this can be done, how do I write this? I managed to get one version to compile, but got a linker error:
error: undefined reference to 'vtable for System::Messaging::TMessage__1<TSendResult>'
Form constructor:
__fastcall TForm1::TForm1(TComponent* Owner)
: TForm(Owner)
{
TMessageManager* MessageManager = TMessageManager::DefaultManager;
TMetaClass* MessageClass = __classid(TMessage__1<TSendResult>);
TMessageListenerMethod ShowReceivedMessagePointer = &(this->MMReceiveAndCallBack);
MessageManager->SubscribeToMessage(MessageClass, ShowReceivedMessagePointer);
}
Button click handler:
void __fastcall TForm1::SpeedButton1Click(TObject *Sender)
{
...
TSendResult *SPtr = new TSendResult();
SPtr->Message = "All good";
SPtr->Value = 10;
SPtr->Errno = 0;
TMessageManager* MessageManager = TMessageManager::DefaultManager;
TMessage__1<TSendResult>* Message = new TMessage__1<TSendResult>(*SPtr); // <-- this doesn't look right...
MessageManager->SendMessage(Sender, Message, false);
}
Function that captures messages:
void __fastcall TForm1::MMReceiveAndCallBack(System::TObject* const Sender,
System::Messaging::TMessageBase* const M)
{
TMessage__1<TSendResult>* Message = dynamic_cast<TMessage__1<TSendResult>*>(M);
if (Message) {
ShowMessage(Message->Value.Message);
}
}
TMessage__1<T>
is a C++ class implementation for the Delphi Generic TMessage<T>
class. Unfortunately, there is a documented limitation when using Delphi Generic classes in C++, which is why you are getting a linker error:
How to Handle Delphi Generics in C++
Delphi generics are exposed to C++ as templates. However, it is important to realize that the instantiations occur on the Delphi side, not in C++. Therefore, you can only use these template for types that were explicitly instantiated in Delphi code .
...
If C++ code attempts to use a Delphi generic for types that were not instantiated in Delphi, you'll get errors at link time.
Which is why TMessage__1<UnicodeString>
works but TMessage__1<TSendResult>
does not, as there is an instantiation of TMessage<UnicodeString>
present in the Delphi RTL. Whoever wrote the C++ example you are looking at was likely not aware of this limitation and was just translating the Delphi example as-is.
That being said, you have two choices:
.pas
unit to your C++ project, implementing TSendResult
as a Delphi record
, and defining an instantiation of TMessage<TSendResult>
for it. Then you can use that unit in your C++ code (C++Builder will generate a C++ .hpp
file for you when the .pas
file is compiled), eg:unit MyMessageTypes;
interface
uses
System.Messaging;
type
TSendResult = record
Message: String;
Value: UInt32;
Errno: Integer;
end;
TSendResultMsg = TMessage<TSendResult>;
implementation
initialization
TSendResultMsg.Create.Free;
finalization
end.
#include "MyMessageTypes.hpp"
__fastcall TForm1::TForm1(TComponent* Owner)
: TForm(Owner)
{
TMessageManager::DefaultManager->SubscribeToMessage(__classid(TSendResultMsg), &MMReceiveAndCallBack);
}
void __fastcall TForm1::SpeedButton1Click(TObject *Sender)
{
...
TSendResult Res;
Res.Message = _D("All good");
Res.Value = 10;
Res.Errno = 0;
TSendResultMsg *Message = new TSendResultMsg(Res);
TMessageManager::DefaultManager->SendMessage(this, Message, true);
}
void __fastcall TForm1::MMReceiveAndCallBack(System::TObject* const Sender,
System::Messaging::TMessageBase* const M)
{
const TSendResultMsg* Message = static_cast<const TSendResultMsg*>(M);
ShowMessage(Message->Value.Message);
}
TMessage__1
at all, you can instead derive TSendResult
directly from TMessageBase
, eg:class TSendResultMsg : public TMessageBase
{
public:
String Message;
unsigned int Value;
int Errno;
};
__fastcall TForm1::TForm1(TComponent* Owner)
: TForm(Owner)
{
TMessageManager::DefaultManager->SubscribeToMessage(__classid(TSendResultMsg), &MMReceiveAndCallBack);
}
void __fastcall TForm1::SpeedButton1Click(TObject *Sender)
{
...
TSendResultMsg *Message = new TSendResultMsg;
Message->Message = _D("All good");
Message->Value = 10;
Message->Errno = 0;
TMessageManager::DefaultManager->SendMessage(this, Message, true);
}
void __fastcall TForm1::MMReceiveAndCallBack(System::TObject* const Sender,
System::Messaging::TMessageBase* const M)
{
const TSendResultMsg* Message = static_cast<const TSendResultMsg*>(M);
ShowMessage(Message->Message);
}
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