The first "similar question" shown to me while posting this is called "How to call C function in Rust". This is the opposite of what I need. Every tutorial I can find that technically does answer my question, only does so by exporting the Rust function in a DLL so a C executable can call it, using extern "C"
.
But I have a Rust executable that is calling a C DLL function that takes a Rust function pointer as a parameter (I haven't actually written this C function yet). Any basic examples demonstrating how to do this? I've already got Rust calling some of the C DLL functions, but I need to write code for both Rust and C so that C can execute a Rust callback.
If you have this C code compiled to a library named lib.dll
, exporting a single function which accepts a pointer to a function which takes no arguments and returns nothing:
__declspec(dllexport) void foo(void (*callback)()) {
callback();
}
Then this Rust code will send the function callback
to that C function. Upon execution, it prints the line "callback()"
:
extern "C" fn callback() -> () {
println!("callback()");
}
fn main() {
println!("main()");
call_dynamic();
}
fn call_dynamic() -> Result<u32, Box<dyn std::error::Error>> {
unsafe {
let lib = libloading::Library::new("lib.dll")?;
let foo: libloading::Symbol<extern "C" fn(extern "C" fn()) -> u32> = lib.get(b"foo")?;
Ok(foo(callback))
}
}
You should see this in your console:
main()
callback()
I am on Windows and compiled the C code with this command:
gcc --shared lib.c -o lib.dll
The Rust code was run with this:
cargo run
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