I have a class that for some reasons needs to store a pair (say int,double) for each key, but whose interface only makes public one of the two values of the pair (int). One implementation may be
using namespace std;
class Foo {
public:
map<string,int> const & get() const {return external;}
void doStuff(string const & str) {
external.at(str);
internal.at(str);
}
private:
map<string,int> external;
map<string,double> internal;
};
The drawback is that doStuff has double lookup.
Another way is to store map<string,pair<int,double>> allin
but then the accessor returning the whole map requires a copy.
The last way, of course, is to make the accessor more atomic by accessing a single key with a return allin.at(key).first;
, which seems the best way but it breaks the interface I would like to provide.
I wonder, is there a way to avoid the double lookup in the "external/internal" version?
Another way could be to define a map entry with a private and a public value. Via a friend declaration the private value can be made visable to Foo class.
#include <iostream>
#include <string>
#include <map>
class Foo;
template<typename T1, typename T2>
struct my_map_entry
{
public:
my_map_entry()=default;
my_map_entry(T1 v, T2 pv)
{
value = v;
private_value = pv;
}
T1 value;
private:
T2 private_value;
friend class Foo;
};
class Foo {
public:
Foo(){
map["test"]=my_map_entry<int, double>(1, 2.0);
}
void doStuff(const std::string& str
{
auto entry = map.at(str);
std::cout<<"private_value: "<<entry.private_value<<std::endl;
}
std::map<std::string,my_map_entry<int, double>> map;
};
int main()
{
Foo test;
test.doStuff("test");
}
Given you just want the user to be able to retrieve the item, your get() method can be rewritten bearing that requirement in mind.
using namespace std;
class Foo {
public:
int *const get(string const &str) const {
auto it = map_.find(str)
return it == map_.end() ? nullptr : &it->first;
}
void doStuff(string const & str) {
map_.at(str);
}
private:
map<string,pair<int, double>> map_;
};
The idea is to return nullptr if the key was not found, or a pointer to the value if the key was found.
If instead you also want to be able to enumerate all the available ints, then you only have three choices:
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